Can not found FPS-Start_Large object in the Unity Hierarchy window
fattahbakir opened this issue · 4 comments
Description
Describe your issue.
am trying to run this demo, but failed.
In Get started: 2 - Open the FPS Starter Project, I open FPS-SimulatedPlayerCoordinator, I can not found FPS-Start_Large object in the Unity Hierarchy window & if I bake the file the navmesh disappears. When building the whole project this does not give me a way in the workers to add simulated players.
Expected behaviour
Expect to find FPS-Start_Large in the Hierarchy window.
Current behaviour
can not found FPS-Start_Large object in the Unity Hierarchy window.
Windows 10 & unity 3.9f1
Which of the steps in https://docs.improbable.io/unity/alpha/content/get-started/build-workers are you stuck on?
Hey, I am following the guide on youtube which is easier as a tutorial video,
https://www.youtube.com/watch?v=6PNDBYtIimw&t=519s
and I am stuck on unable to see in the hierarchy window the FPS-Start_Large when I try to click on Simulated Players to rebake the navmesh.
This results in the simulated players coordinator not showing up when I build the game and upload it on the cloud like below.
The video is out of date since our 0.2.0 release, so I recommend following the documentation instead.
Working perfectly.
Thanks