staledonuts
Newly inducted into the Games industry as a Technical Artist. I truly enjoy C# programming.
DeadDonuts Corp.Sweden
Pinned Repositories
Animator-For-Raylib-CS
A modified version of AliElSaleh's Animator-For-Raylib made to work with the raylib-cs nuget package.
box2d
C# port of Box2D - Erin Catto's 2D Physics Engine
bs5-lightbox
A pure JS lightbox gallery plugin for Bootstrap 5 based on the Modal and Carousel components
Deaddonut-se
DonutEngine
DynamicShaderViewer
Tool for previewing HLSL shaders
FlashGBX
Reads and writes Game Boy and Game Boy Advance cartridge data. Supported hardware: GBxCart RW v1.3 and v1.4 by insideGadgets.
Foster
A small C# game framework
GBFlasher-Software
Custom version of https://sourceforge.net/projects/gbcf/files/gbcflsh/ for my cart flashers.
GBxQT
Custom software for InsideGadget's GBx devices
staledonuts's Repositories
staledonuts/Animator-For-Raylib-CS
A modified version of AliElSaleh's Animator-For-Raylib made to work with the raylib-cs nuget package.
staledonuts/box2d
C# port of Box2D - Erin Catto's 2D Physics Engine
staledonuts/bs5-lightbox
A pure JS lightbox gallery plugin for Bootstrap 5 based on the Modal and Carousel components
staledonuts/Deaddonut-se
staledonuts/DonutEngine
staledonuts/DynamicShaderViewer
Tool for previewing HLSL shaders
staledonuts/FlashGBX
Reads and writes Game Boy and Game Boy Advance cartridge data. Supported hardware: GBxCart RW v1.3 and v1.4 by insideGadgets.
staledonuts/Foster
A small C# game framework
staledonuts/GBFlasher-Software
Custom version of https://sourceforge.net/projects/gbcf/files/gbcflsh/ for my cart flashers.
staledonuts/GBxQT
Custom software for InsideGadget's GBx devices
staledonuts/LDtkMonogame
Monogame renderer and importer for LDtk Level editor
staledonuts/Litdex.Random
A collection of Pseudo Random Number Generator (PRNG) for .NET
staledonuts/Litdex.Utilities
Utilities module for Litdex
staledonuts/map-to-gltf
CLI tool for converting .map files to .gltf/.glb
staledonuts/mirage
A small 2D C# game engine I made in about 24 hours.
staledonuts/MonoGame.ImGuiNet
A superset of ImGuiNet with additional components designed for Monogame
staledonuts/murder
Murder is a pixel art ECS game engine.
staledonuts/NervUI-Vern
NervUI is easy to use app framework for c# with minimal resource usage using ImGui as GUI, OpenGL as Render Backend and GLFW for Windowing.
staledonuts/openTRI
openTRI is a game engine for the PSP, written in pure C. It was an original project by Tomaz, Raphael and InsertWittyName? and was released to public under GPL.
staledonuts/parahalf
Quake-like console/application HUD for windows
staledonuts/SharpQuake
SharpQuake is a GLQuake reimplementation in C# using the OpenTK library
staledonuts/SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
staledonuts/Sparkle
A fast, Cross-platform .NET 7 C# 11 game engine.
staledonuts/SpriteLibrary
staledonuts/staledonuts
Config files for my GitHub profile.
staledonuts/That-Awful-Spring
staledonuts/The-Joy-of-Fishing
A fishing game made by a group of students
staledonuts/UBSPMapTools
BSP map tools for Unity game engine.
staledonuts/winsdk-10