Addressable Scene Support
Ale1 opened this issue · 4 comments
Ale1 commented
if scene is marked as addressable, the scenemap json generator should refresh, and save to the json the addressable key. This will allow in runtime to then run Addressables.LoadResourceLocationsAsync(MySceneReference.addressableKey)
, which will find you the scene in the addressable catalog and from there you can load the asset through the addressables system.
starikcetin commented
This functionality will be implemented in a separate library. Please see my comment here: #5 (comment)
starikcetin commented
Update: I am currently working on support for addressable scenes. No ETA yet.
starikcetin commented
Implemented in #47. Will be included in next release.
starikcetin commented
Included in 3.0.0.