starikcetin/Eflatun.SceneReference
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
C#MIT
Pinned issues
Issues
- 5
- 5
- 4
NotInMaps false positive
#99 opened by ivan-coder - 6
Add support for SceneReference type properties in Unity Events in inspector
#97 opened by Shain-Allen - 3
Color Based On Scene-In-Build State Exceptions
#98 opened by mgmhunt - 1
SceneReference does not show up in UnityEvents
#101 opened by TheTrueDuck - 2
- 7
Add support for dragging and dropping multiple scene files on lists (& other collections)
#85 opened by JoaoMagal - 0
Switch to using a `dev` branch for the upcoming release and leave `main` branch with the latest release
#95 opened by starikcetin - 9
- 4
Opening project with addressable + sceneReference package for first time can lead to init race condition
#65 opened by Ale1 - 1
Map file might not get generated at editor launch if the project contains no scene assets
#90 opened by starikcetin - 2
Fix alert block syntax in readme
#84 opened by starikcetin - 2
- 5
- 3
- 0
Automate testing with Github Actions
#81 opened by starikcetin - 2
- 4
[BUG] 'EditorStyles' does not contain a definition for 'iconButton' in Unity 2020
#74 opened by dlfanx - 1
Unsupported type SceneReference
#73 opened by determinationlove - 2
Adding this repo as a submodule is not possible because it's a whole Unity project
#69 opened by MeisterDerMagie - 5
type is not a supported pptr value
#68 opened by RoxDevvv - 6
- 3
- 1
Suggestion: Toolbox doesn't need a title bar
#62 opened by lucasmontec - 7
[3.1.0] [Unity 2022.3.4f1] Trying to open project settings generates errors and draws an empty panel
#59 opened by Selmar - 8
Entity SubScene Support
#46 opened by Selmar - 1
Edit documentation to remove suggestion towards indented JSON formatting for the reasons of source control
#50 opened by starikcetin - 1
Allow adjusting the editor log level
#49 opened by starikcetin - 2
Visually improve inline utility
#14 opened by starikcetin - 4
Addressable Scene Support
#6 opened by Ale1 - 4
- 0
Add Tests
#1 opened by starikcetin - 0
Add CI
#3 opened by starikcetin - 2
- 1
- 0
`SceneReference` constructors and factory methods should validate arguments and throw exceptions
#38 opened by starikcetin - 2
- 3
- 9
- 1
- 2
- 3
- 4
Documentation/API improvement: SceneReference is serialized so we must check AssetGuidHex not empty, else need IsValid method
#22 opened by hsandt - 4
- 1
Add Undo/Redo Support
#8 opened by starikcetin - 2
- 2
- 1
Validate Scene in Build Settings
#4 opened by starikcetin