Suggestion: Add attribute to ignore build check for scenes
lucasmontec opened this issue · 3 comments
lucasmontec commented
Hi, I'd like to suggest an attribute to add to scene reference fields to not draw the build index check for certain scenes only. Maybe even draw such scenes in a different color (blue as default?).
Something like:
[UncheckedSceneReference]
public SceneReference scene;
Some scenes are used only by editor tools and don't need to be in the build index. This would be really useful. Especially because your library is currently the best for handling scene references.
I can code this change if you'd like.
starikcetin commented
Hello,
We have an attribute like that already. Please take a look here: https://github.com/starikcetin/Eflatun.SceneReference#overriding-inline-inspector-utility-settings-per-field
Is that sufficient for your use case?
lucasmontec commented
Oh, I'm sorry, let's close the issue.
…On Mon, Aug 14, 2023 at 5:31 PM S. Tarık Çetin ***@***.***> wrote:
Hello,
We have an attribute like that already. Please take a look here:
https://github.com/starikcetin/Eflatun.SceneReference#overriding-inline-inspector-utility-settings-per-field
Is that sufficient for your use case?
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Lucas Montenegro Carvalhaes
Rogue Developer - Sawce <http://www.sawcegames.com>
*May the sawce be with you*
starikcetin commented
No worries.