Pinned Repositories
CgFX-Shader-Compilation
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
DXR-Sandbox
Simple DirectX 12 toy framework for testing DXR
DXR-Sandbox-GI
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Orbit-Camera-for-Unity-Demos
Simple orbit/orientation camera that can be used in demos. Optimized both for Mouse and Touch controls.
SweetGL
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
steaklive's Repositories
steaklive/EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
steaklive/DXR-Sandbox-GI
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
steaklive/CgFX-Shader-Compilation
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
steaklive/Orbit-Camera-for-Unity-Demos
Simple orbit/orientation camera that can be used in demos. Optimized both for Mouse and Touch controls.
steaklive/SweetGL
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
steaklive/DXR-Sandbox
Simple DirectX 12 toy framework for testing DXR
steaklive/Simple-Ray-Tracer-by-Shirley
Ray Tracer from P. Shirley's books "Ray Tracing - In a Weekend" and "Ray Tracing - The Next Week". Features multi-threading and ImageMagick support.
steaklive/ArtLookUp
Simple Xamarin.Forms Android app about painters and paintings from classical art movements.