Simple GLFW OpenGL/C++ framework for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
- 3D model loading (.obj, .fbx and etc.) with Assimp Library
- User Interface with ImGui
- Demos:
- 'Deferred Shading'
- 'Forward+ Shading'
- 'GPU particles' with Compute/Geometry Shaders
- 'Depth of Field' with Compute Shaders
- GLFW (https://github.com/glfw/glfw)
- ImGui (https://github.com/ocornut/imgui)
- Assimp (https://github.com/assimp/assimp)
- Visual Studio 2017
- Windows 10 + SDK
- OpenGL 4.3+ supported hardware