topameng's Stars
f/awesome-chatgpt-prompts
This repo includes ChatGPT prompt curation to use ChatGPT and other LLM tools better.
ssloy/tinyrenderer
A brief computer graphics / rendering course
TheCherno/Hazel
Hazel Engine
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
KhronosGroup/MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
getaurora/download
极光官方版本下载页 翻墙 代理 科学上网 外网 加速器 梯子 路由
tylearymf/UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
runningcheese/Awesome-AI
Awesome AI,你的《人工智能指南》!
GPUOpen-Effects/FidelityFX-FSR
FidelityFX Super Resolution
playdeadgames/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
Unity-Technologies/FontainebleauDemo
Fontainebleau demo
GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
The main repository for the FidelityFX SDK.
Unity-Technologies/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
GPUOpen-Effects/TressFX
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
freeglut/freeglut
Free implementation of the OpenGL Utility Toolkit (GLUT)
WindyDarian/Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
OpenGLInsights/OpenGLInsightsCode
Source code for OpenGL Insights
UnityKorea/ProjectKaya
Project Kaya for mobile game platform
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Fewes/BakerBoy
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
keijiro/ContactShadows
Experimental implementation of contact shadows for Unity.
ACskyline/PVTUT
Procedural Virtual Texture with Unity Terrain
beinteractive/LWRPAmbientOcclusion
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
jintiao/VirtualTexture
virtual texture for unity
etnlGD/UnityAstcGpuEncoder
Encode astc texture in pixel shader
niepp/astc_encoder
real time ASTC texture compression by computer shader
google/vulkan-performance-layers
Vulkan layers to measure and analyze graphics performance.
topameng/Fur-Effects
fur effects from xbdev.net