compute-shader
There are 199 repositories under compute-shader topic.
GenericFoliage
Spawn foliage using geospatial data in UE5
gpu-particle-system
An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.
sph_vulkan
SPH simulation in Vulkan compute shader.
WebGPU-Radix-Sort
WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"
UnrealGPUSwarm
Unreal compute shader boid simulation.
UnityVoxelMeshGPU
GPU voxel mesh generation and drawing in Unity HDRP
ShaderBoiler
Aimed to eliminate preprocessor hell in shaders and kernels.
surface_nets
Pet project to learn compute shaders.
glsl-compute-shader-sandbox
Some examples of OpenGL compute shader.
WebGPU-Lab
Demos and experiments in WebGPU technology. Focus on compute shaders.
water-webgpu
WebGPU water simulation handling up to a million particles.
SimpleComputeShaderHashTable
A simple, threadsafe, lock-free hash table for Unity Compute Shaders
webgpu-path-tracing
Path tracing with WebGPU compute shaders
lucid
LucidRaster: real-time GPU software rasterizer for exact OIT
modular-deferred-gpu-particle-system
modular particle system using compute shaders.
UnityGrassShader
Unity mesh generation + compute shader for grass simulation.
Boat-Simulation
Buoyancy simulation with mesh intersection in Unity.
fft-ocean-waves
An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.
FlowAgents
Perlin noise based flow agents made in Unity 3D.
raytracing-vulkan
Raytracer using Vulkan Compute Shaders and Avalonia UI
wgpu-compute
Use WebGPU compute shader in a handy way
Unity-Raymarching
Raymarching Project In Unity
nnStyle
a neural network style transfer for video game
ComputeShaderFlocking
3D Flocking in Unity with the Compute Shader
godot-physarum
Slime mold simulation using compute shaders in Godot 4
ComputePathTracer
A simple real time GPU path tracer, using DX11 Compute shaders :red_circle:.
libjobs
A cross-platform, header-only compute-shader-styled job dispatching API written in C++.
UnityFakeVolumetricFog
This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.
gpu-path-tracer
A real-time OpenGL Compute shader based Progressive Path Tracer.
Grass-Simulation
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
BufferSorter
This is a very simple tool for in-place sorting of ComputeBuffers of ints on the GPU, meant for use in Unity.
Astronomical-N-Body-Sim
An n-body simulation built with Unity, using compute shaders to perform calculations.
Contours2HeightMap
A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-dimensional polygons.
UE5NiagaraComputeExample
UE5 Compute Shader Boids Niagara Example
WebGPU_Simple_Pathtracer
Raytracing with WebGPU
URP-Compute
Demo of a way to use compute shaders with URP