tunchasan's Stars
resume/resume.github.com
Resumes generated using the GitHub informations
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
sebastianstarke/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
primefaces/primereact
The Most Complete React UI Component Library
UnityCommunity/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
ktaranov/naming-convention
Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell
hecomi/uRaymarching
Raymarching Shader Generator in Unity
IronWarrior/ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
bilgecakar/Sakarya-University-Computer-Engineering-Department
2017-2021 Sakarya Üniversitesi Bilgisayar Mühendisliği Bölümü ders notları, sınavlar, kod örneklerini içermektedir.
tunchasan/Blob-Runner3D-Clone
It's a clone project of Blob Runner on Unity3D. The main challenge is achieving a jelly-like appearance and making it compatible with mobile platforms. To achieve this, I created Blob Character Creator Tool and use it in this project.
tunchasan/Blob-Character-Creator
Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created using a raymarching technique that uses complex calculations for rendering. The tool currently supports IOS, Android, macOS, and Windows platforms.
tunchasan/SOLID-Factory
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
bunszr/Sponge_Art
It is a replica of the hyper-casual game called "Sponge Art".
gkaragoz/Unity3D-Network-with-Node-JS-and-Socket-IO
A practice to movement of 3D characters based on a network system. (Unity 3D, Node JS, Socket IO)
bstt/CircularDependenciesDetector
Documentation and source code of Circular Dependencies Detector UE4 plugin.
NorskaGames/NorskaLib.Spreadsheets
Unity Editor tool, which helps design game-logic database (such as characters, weapons, items stats etc.) using Google Spreadsheets.
ertrkumut/mvc-base
Battal98/Atm_Rush
Init Project
tunchasan/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
gkaragoz/Chat-Application
HTML based chat application with using Socket.IO
gkaragoz/gkaragoz
rhourani/TicTacToe-API-TDD-DDD-.NET
tunchasan/strangeioc
The IoC/Binding Framework for Unity3D and C#
gkaragoz/react-tiktok-clone