Pinned Repositories
BulletPatternEditorUnity
BulletPatternEditor - easily create shoot em up bullet patterns - (WIP) C# version of this old free package http://forum.unity3d.com/threads/bulletpatterneditor-easily-create-shoot-em-up-bullet-patterns-free.118930/
DoomStyleBillboardTest
Shader to display camera facing billboard, with different texture based on player position angle
SimpleMeshExploder
Simple mesh exploder
UnityForumFixer
GreaseMonkey plugin to improve Unity forums
UnityInvokeAI
simple Unity editor UI for calling InvokeAI (stable diffusion) web interface (locally)
UnityLauncher
Unity Version Launcher
UnityLauncherPro
Unity Hub Alternative Project Launcher with time saving features!
UnityPointCloudViewer
Point Cloud Viewer and Tools for Unity
UnityRuntimeTextToSpeech
Runtime TTS plugin for unity, using espeak-ng (windows only)
VelodyneLidarViewer
Velodyne Lidar Viewer For Unity
unitycoder's Repositories
unitycoder/m2mqtt4unity
unitycoder/WhitePaper
White Paper
unitycoder/ContactShadows
Experimental implementation of contact shadows for Unity.
unitycoder/AtmosphereShader
unitycoder/CSG2d
2d constructive solid geometry
unitycoder/Divinity-Origin-Sin-2
Implement the famous game shaders
unitycoder/Geometry2D
Unity3D: A set of helper classes for 2D geometric calculations.
unitycoder/GPGPU_Programming_2016S
Perlin Noise, Poisson Image Editing implemented in CUDA. Course assignments of GPU programming at National Taiwan University.
unitycoder/GpuInstancingSample
unitycoder/Human-Motion-Synthesis
unitycoder/iPhoneMoCapUnity
unitycoder/olderunity-gif
A GIF loader suitable for use in Unity (loading them as Unity Texture2D instances).
unitycoder/Procedural-Cave-Generator
Unity scripts that procedurally generate ready-to-use cave meshes.
unitycoder/StorageServices
Azure Blob Storage for Unity
unitycoder/TD_WaveSimulation
unitycoder/Triangle.NET
Triangle.NET generates 2D (constrained) Delaunay triangulations and high-quality meshes of point sets or planar straight line graphs. It is a C# port by Christian Woltering of Jonathan Shewchuk's Triangle software. Forked from https://triangle.codeplex.com. I prepared a "Release" branch (containing C# source only) for submodule usage.
unitycoder/unityforcpp
unitycoder/UnityPlanets
Full-scale procedural planet generator in Unity
unitycoder/xxHashSharp
A pure C# implementation of xxhash(https://code.google.com/p/xxhash/)
unitycoder/GPULifeGame
unitycoder/Learn-UnityCPP
Unity/C++混合编程全攻略!
unitycoder/separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
unitycoder/Triangle-NET-Unity-Port
Another usable Port of triangle.NET for Unity .
unitycoder/triangulation
Ear clipping triangulation
unitycoder/Unity-MeshSaver
A C# Editor Script that allows you to save a usable Mesh .asset file into your project.
unitycoder/Unity_IBL_SimpleSample
Unity IBL SimpleSample. Unity 5.6 or later.
unitycoder/UnityAV
Video file & rtsp stream playback for Unity3D
unitycoder/UnityGPUBitonicSort
unitycoder/ViveTrackedDevice
Completely open-source, reverse-engineered implementation of a tracked device for the SteamVR virtual reality system.
unitycoder/VolumetricLight
一种基于RayMarching的体积光效果