virtualRooom's Stars
UNOWEN-OwO/md_spine_tools
A blender addon that loads Spine 2D (mostly for Yu-Gi-Oh Master Duel L2D animation) file to Blender 3D model.
LukasFratzl/TurboSequence
Skeletal Based GPU Crowds for UE5 🚀
sharpen3d/openvat
Vertex animated texture for game engines based in Blender.
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
cvg/pixloc
Back to the Feature: Learning Robust Camera Localization from Pixels to Pose (CVPR 2021)
tum-vision/tandem
[CoRL 21'] TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo
google/spherical-harmonics
Spherical harmonics library
darglein/ADOP
autonomousvision/unisurf
[ICCV'21] UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction
mrakotosaon/diff-surface-triangulation
ventusff/neurecon
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
FangjinhuaWang/PatchmatchNet
Official code of PatchmatchNet (CVPR 2021 Oral)
ACskyline/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
schteppe/p2.js
JavaScript 2D physics library
turanszkij/WickedEngine
3D engine with modern graphics
james7132/DanmakU
An open source Danmaku development kit for Unity3D.
nianticlabs/manydepth
[CVPR 2021] Self-supervised depth estimation from short sequences
Totoro97/NeuS
Code release for NeuS
Tencent/sluaunreal
lua dev plugin for unreal engine 4 or 5
nem0/LumixEngine
3D C++ Game Engine - yet another open source game engine
rbfx/rbfx
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
jgraph/drawio-desktop
Official electron build of draw.io
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
GPUOpen-Effects/FidelityFX-FSR
FidelityFX Super Resolution
Brummi/MonoRec
Official implementation of the paper: MonoRec: Semi-Supervised Dense Reconstruction in Dynamic Environments from a Single Moving Camera (CVPR 2021)
wh200720041/floam
Fast LOAM: Fast and Optimized Lidar Odometry And Mapping for indoor/outdoor localization IROS 2021