w-m's Stars
wen-yuan-zhang/GS-Pull
[NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
ArthurBrussee/brush
3D Reconstruction for all
ptrvilya/blendify
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
plasma-umass/scalene
Scalene: a high-performance, high-precision CPU, GPU, and memory profiler for Python with AI-powered optimization proposals
ssundaram21/dreamsim
DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data (NeurIPS 2023 Spotlight) / / / / When Does Perceptual Alignment Benefit Vision Representations? (NeurIPS 2024)
NVlabs/InstantSplat
InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds
hwanhuh/Radiance-Fields-from-VGGSfM-Mast3r
Gaussian Splatting from VGGSfM and Mast3r, and their comparison
nianticlabs/acezero
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
KomputeProject/kompute
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
Kartaverse/Spatial-Metadata
The KartaLink "Spatial Metadata" tools allow you to prepare immersive content for playback on Apple Vision Pro and Meta Quest HMDs
karpathy/LLM101n
LLM101n: Let's build a Storyteller
kabouzeid/turm
TUI for the Slurm Workload Manager
facebookincubator/submitit
Python 3.8+ toolbox for submitting jobs to Slurm
AnswerDotAI/gpu.cpp
A lightweight library for portable low-level GPU computation using WebGPU.
fraunhoferhhi/spvloc
[ECCV 2024 Oral] SPVLoc: Semantic Panoramic Viewport Matching for 6D Camera Localization in Unseen Environments
karpathy/llm.c
LLM training in simple, raw C/CUDA
facebookresearch/ocean
Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.
facebookresearch/schedule_free
Schedule-Free Optimization in PyTorch
EastbeanZhang/Gaussian-Wild
Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]
SJoJoK/3DGStream
[CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos".
cohere-ai/DiskVectorIndex
siyuanliii/masa
Official Implementation of CVPR24 highligt paper: Matching Anything by Segmenting Anything
gdogadov/fitting-flats-to-flats
Asparagus15/GaussianShader
code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
facebookresearch/goliath
Goliath Dataset and Official PyTorch Implementation of RelightableHands, Relightable Gaussian Codec Avatars, and Driving-Signal Aware Full-Body Avatars.
dendenxu/fast-gaussian-rasterization
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
uc-vision/splat-viewer
A viewer and other tools for the taichi-splatting rasterizer.
w-m/3dgs-compression-survey
An open survey on 3D Gaussian Splatting compression methods
taichi-dev/taichi
Productive, portable, and performant GPU programming in Python.
KindXiaoming/pykan
Kolmogorov Arnold Networks