wangTianAo's Stars
nothings/stb
stb single-file public domain libraries for C/C++
facebook/zstd
Zstandard - Fast real-time compression algorithm
nondanee/UnblockNeteaseMusic
Revive unavailable songs for Netease Cloud Music
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
g-truc/glm
OpenGL Mathematics (GLM)
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Unity-Technologies/EntityComponentSystemSamples
candycat1992/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
keijiro/AIShader
ChatGPT-powered shader generator for Unity
gkngkc/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Unity-Technologies/DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
cinight/MinimalCompute
FernRP/FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
KaimaChen/Unity-Shader-Demo
Some demo created by Unity Shader
orangeduck/Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
GameBuildingBlocks/PerfAssist
Various performance-related components for Unity development.
Nebukam/com.nebukam.orca
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
vo01github/ComputerGraphics
计算机图形学-学习笔记
JLPM22/MotionMatching
Motion Matching implementation for Unity
robertoardila/support-unity-memoryprofiler
Extension for the existing Unity memory profiler project
sideeffects/HoudiniEngineForUnity
Houdini Engine for Unity
richgel999/bc7enc_rdo
State of the art RDO BC1-7 GPU texture encoders
luckyWjr/ComputeShaderDemo
TUM-MLCMS/Crowd-Simulation-and-Visualization-in-Unity
A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model.
etnlGD/UnityAstcGpuEncoder
Encode astc texture in pixel shader