xiangdonglai's Stars
nerfstudio-project/gsplat
CUDA accelerated rasterization of gaussian splatting
qianqianwang68/omnimotion
muskie82/MonoGS
[CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM
NVlabs/edm
Elucidating the Design Space of Diffusion-Based Generative Models (EDM)
haosulab/ManiSkill
SAPIEN Manipulation Skill Framework, an open source GPU parallelized robotics simulator and benchmark, led by Hillbot, Inc.
XPandora/PhysGaussian
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
Genesis-Embodied-AI/RoboGen
A generative and self-guided robotic agent that endlessly propose and master new skills.
google/dynibar
Implementation of DynIBaR Neural Dynamic Image-Based Rendering (CVPR 2023)
hjwdzh/ManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
rohan-sawhney/fcpw
fast distance and ray intersection queries
wang-ps/mesh2sdf
Converts an input mesh to a signed distance field (SDF)
nicopietroni/quadwild
Implementation of Reliable Feature-Line Driven Quad-Remeshing
spear-sim/spear
SPEAR: A Simulator for Photorealistic Embodied AI Research
lzzcd001/GShell
Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)
facebookresearch/robust-dynrf
An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.
prittt/YACCLAB
YACCLAB: Yet Another Connected Components Labeling Benchmark
ashawkey/cubvh
CUDA Mesh BVH tools.
ThibaultGROUEIX/NeuralJacobianFields
KemengHuang/GPU_IPC
This is the first fully GPU Optimized IPC framework
roykapon/MAS
The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"
RobinMagnet/pyFM
Python implementation of Functional Maps
y-zheng18/PhysAvatar
Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024
rgl-epfl/fastsweep
Efficient Eikonal equation solver using CUDA
ashwath98/deepcharacters
Code base for Holoported Characters
yunuoch/Atlas3D
[NeurIPS 2024] Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication
luca-morreale/neural_surface_maps
Neural Surface Maps
dmsm/DeepCurrents
Code for DeepCurrents: Learning Implicit Representations of Shapes with Boundaries
nzfeng/signed-heat-demo
RobinMagnet/SmoothFunctionalMaps
Official implementation of the Discrete Optimization and Smooth Discrete Optimization papers
luca-morreale/nssm