Pinned Repositories
3D-Graphics-Rendering-Cookbook-Second-Edition
3D-Graphics-Rendering-Cookbook, Second Edition
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
iEngine
A tiny real-time graphics rendering engine based on opengl, webgpu and webassembly.
imap
A desktop map application, based on c++、cpp-httplib、vue3 and cesium.
Obj2Tiles
Converts OBJ files to OGC 3D tiles by performing splitting, decimation and conversion
OpenFBX
Lightweight open source FBX importer
test_webgl_webgpu_offscreencanvas
Based on emscripten, test webgl and webgpu through C++.
tinygltf
Header only C++11 tiny glTF 2.0 library
tinyobjloader
Tiny but powerful single file wavefront obj loader
water_terrain_simulation
💦Realtime water simulation on terrain, using OpenGL
xrui94's Repositories
xrui94/3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
xrui94/cesium-native
xrui94/Cesium.HPUZYZ.Demo
This project is some demos of CESIUM. Much of them are from other people's blogs and cesium's official website (https://cesiumjs.org/tutorials/cesium-up-and-running/). Thanks to my good friend MikesWei (https://github.com/MikesWei) for giving me great help.
xrui94/CesiumMeshVisualizer
Cesium+Three.js.
xrui94/clash-verge
A Clash GUI based on tauri. Supports Windows, macOS and Linux.
xrui94/Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
xrui94/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
xrui94/ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
xrui94/EveryCulling
This library integrate multiple culling algorithm into One system.
xrui94/FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
xrui94/FEBlog
积累前端相关的文章,向高级前端出发
xrui94/geo-three
Tile based geographic world map visualization library for threejs
xrui94/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders shaders
xrui94/imgui-node-editor
Node Editor built using Dear ImGui
xrui94/itowns
A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
xrui94/magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
xrui94/maptalks.js
A light and plugable JavaScript library for integrated 2D/3D maps.
xrui94/martin
Blazing fast and lightweight PostGIS vector tiles server
xrui94/my-vue-template
xrui94/nativejson-benchmark
C/C++ JSON parser/generator benchmark
xrui94/OpenGL
OpenGL 3 and 4 with GLSL
xrui94/openglobus
JavaScript 3d maps and geospatial data visualization engine library.
xrui94/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
xrui94/py3dtilers
Tilers accepting various input formats (OBJ, 3dCity databases, GeoJson) and producing 3dTiles tilesets.
xrui94/tdme2
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++
xrui94/Unity3DTiles
A 3D Tiles implementation in Unity
xrui94/util
collect my code snippets
xrui94/vcglib
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
xrui94/wasm-bindgen-rayon
An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.
xrui94/webgl-fundamentals
WebGL lessons that start with the basics