Pinned Repositories
Apex-Game-Tools
Audio-Manager-for-Unity
A tool for defining and executing audio behaviors in Unity in a node based editor
Flexi
Ability System Framework for Unity
GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
jynew
金庸群侠传3D重制版
NativeMessenger
This is system-wide native messenger for Unity Entities. It provides an efficient way to trigger systems on demand without involving entities data or any structural changes.
NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Pilot
Pilot – mini game engine for games104
Trove
Collection of tools for Unity DOTS
URPSimpleGenshinShaders
A Genshin Impact facial shader for Unity URP, based on NiloCat shader example
yangtzehina's Repositories
yangtzehina/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
yangtzehina/Flexi
Ability System Framework for Unity
yangtzehina/NativeMessenger
This is system-wide native messenger for Unity Entities. It provides an efficient way to trigger systems on demand without involving entities data or any structural changes.
yangtzehina/Trove
Collection of tools for Unity DOTS
yangtzehina/AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
yangtzehina/ArmMobileCli
关于ArmMobile手机套件的批处理指令
yangtzehina/CSharpPractice
基于LinqPad的C#练习
yangtzehina/EntityComponentSystemSamples
学习ECS的设计思路
yangtzehina/frida-il2cpp-bridge
A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.
yangtzehina/gFurPro
Shell based fur plugin for Unreal Engine 5
yangtzehina/GOAP
A multi-threaded GOAP system for Unity
yangtzehina/Mastering-Graphics-Programming-with-Vulkan
yangtzehina/matrix
Matrix is a plugin style, non-invasive APM system developed by WeChat.
yangtzehina/megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
yangtzehina/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
yangtzehina/metal-flash-attention
Faster alternative to Metal Performance Shaders
yangtzehina/mfssgi
yangtzehina/NGitLab
.NET client for GitLab
yangtzehina/Obj2Tiles
Converts OBJ files to OGC 3D tiles by performing splitting, decimation and conversion
yangtzehina/ozz-animation
Open source c++ skeletal animation library and toolset
yangtzehina/SnowyOwl
Unity Large World & Toon Shading Solution.
yangtzehina/TinyLlama
The TinyLlama project is an open endeavor to pretrain a 1.1B Llama model on 3 trillion tokens.
yangtzehina/unity-api
yangtzehina/Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
yangtzehina/UnityInjection
Unity DLL注入,支持全平台,支持Mono和IL2CPP,支持注入引擎和用户DLL。可以实现AOP、装饰器等功能
yangtzehina/URP-12-Extension
URP-12-Extension
yangtzehina/urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.
yangtzehina/URPSeparableSSS
Separable Subsurface Scatter URP
yangtzehina/wechat-public-account-push
微信公众号推送-给女朋友的浪漫
yangtzehina/Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime