zaynr's Stars
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
torvalds/linux
Linux kernel source tree
redis/redis
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.
ngosang/trackerslist
Updated list of public BitTorrent trackers
kamranahmedse/design-patterns-for-humans
An ultra-simplified explanation to design patterns
alist-org/alist
🗂️A file list/WebDAV program that supports multiple storages, powered by Gin and Solidjs. / 一个支持多存储的文件列表/WebDAV程序,使用 Gin 和 Solidjs。
Stability-AI/stablediffusion
High-Resolution Image Synthesis with Latent Diffusion Models
0xAX/linux-insides
A little bit about a linux kernel
apache/kafka
Mirror of Apache Kafka
shengcaishizhan/kkndme_tianya
天涯 kkndme 神贴聊房价
miloyip/game-programmer
A Study Path for Game Programmer
vernesong/OpenClash
A Clash Client For OpenWrt
zhisheng17/flink-learning
flink learning blog. http://www.54tianzhisheng.cn/ 含 Flink 入门、概念、原理、实战、性能调优、源码解析等内容。涉及 Flink Connector、Metrics、Library、DataStream API、Table API & SQL 等内容的学习案例,还有 Flink 落地应用的大型项目案例(PVUV、日志存储、百亿数据实时去重、监控告警)分享。欢迎大家支持我的专栏《大数据实时计算引擎 Flink 实战与性能优化》
zijie0/HumanSystemOptimization
健康学习到150岁 - 人体系统调优不完全指南
juewuy/ShellCrash
Run sing-box/mihomo as client in shell
pocoproject/poco
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
erincatto/box2d
Box2D is a 2D physics engine for games
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
wjakob/instant-meshes
Interactive field-aligned mesh generator
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
gfxfundamentals/webgl-fundamentals
WebGL lessons that start with the basics
wjakob/nanogui
Minimalistic GUI library for OpenGL
ivanhao/pvetools
proxmox ve tools script(debian9+ can use it).Including email, samba, NFS set zfs max ram, nested virtualization ,docker , pci passthrough etc. for english user,please look the end of readme.
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Trinkle23897/Undergraduate
Collection of undergraduate course homework and projects
CMU-Graphics/Scotty3D
Base code for 15-462/662: Computer Graphics at Carnegie Mellon University
arc80/FlapHero
A small C++ game built using Plywood
Yonsm/IPTV
IPTV Resources
gregouar/VALAG
Vulkan version of ALAG 2.5D PBR shading engine