ArztSamuel/Applying_EANNs
A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.
ASPMIT
Issues
- 1
- 2
Implement map changing during training
#5 opened by AlexGatz - 4
Change NN size
#4 opened by simonbogh - 3
How can i get the most recent adjusted weights values after closing the application?
#3 opened by dan62 - 1
- 4
Is there any source code?
#1 opened by LiuHao-THU