BalazsJako's Stars
g-truc/glm
OpenGL Mathematics (GLM)
RockstarLang/rockstar
Home of the Rockstar programming language
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ThePhD/sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
dbartolini/data-oriented-design
A curated list of data oriented design resources.
tinyobjloader/tinyobjloader
Tiny but powerful single file wavefront obj loader
rwengine/openrw
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
rui314/minilisp
A readable lisp in less than 1k lines of C
Yours3lf/rpi-vk-driver
VK driver for the Raspberry Pi (Broadcom Videocore IV)
ttrftech/NanoVNA
Very Tiny Palmtop Vector Network Analyzer
floooh/chips
8-bit chip and system emulators in standalone C headers
CedricGuillemet/Imogen
GPU Texture Generator
TheRealMJP/DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
NVIDIAGameWorks/GettingStartedWithRTXRayTracing
Getting Started with RTX Ray Tracing
Forceflow/libmorton
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
marcpaq/arpilisp
A Lisp interpreter for Raspberry Pi implemented in a single ARM assembly file
Genivia/RE-flex
A high-performance C++ regex library and lexical analyzer generator with Unicode support. Extends Flex++ with Unicode support, indent/dedent anchors, lazy quantifiers, functions for lex and syntax error reporting and more. Seamlessly integrates with Bison and other parsers.
mellinoe/ShaderGen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
ApoorvaJ/Papaya
A GPU-powered image editor (in the making)
Glavnokoman/vuh
Vulkan compute for people
genbattle/dkm
A generic C++11 k-means clustering implementation
wkjarosz/SamplinSafari
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
earl1k/llvm-z80
LLVM backend for Z80
nicolacimmino/MorseDecoder
y2kiah/griffin-containers
A small project of game-ready containers extracted from the griffin engine.
istvan-v/ep128emu
IstvanV's great Enterprise-128 emulator imported to github
CapelliC/IL
Intlog - a Prolog interpreter with OO extensions - implemented in C++
hg2ecz/Optimized-SDR-algorithm
Software Defined Radio algorithm - Optimized for ARM processor
hightower70/tvc-tape
Videoton TV Computer Tape File Converter
marcel303/ImGuiColorTextEdit
Colorizing text editor for ImGui