/Terrain-Generator

Generate Unity Terrain from DEM / DGM data.

Primary LanguageC#MIT LicenseMIT

License: MIT

Features

  • Heightmap:

    • Generate Unity terrain data from point cloud data.
    • Create custom Heightmap to support terrain data on different Unity versions.
    • Stitch terrain tiles.
    • Setup multiple terrain tiles in one terrain group from available terrain data.
  • Texturing:

    • Convert satellite images from .ecw usind GDAL.
    • Combine images to match heightmap resolution.
    • Process images with ImageMagick: resize, saturate...
  • Shading (automate workflow with MicroSplat):

    • Apply available MicroSplat material to multiple terrain tiles.
    • Apply tint map textures to MicroSplat Global Texturing module to multiple terrain tiles.
    • Apply biome mask textures to MicroSplat Procedural Texturing module to multiple terrain tiles.

Dependencies