Pinned Repositories
AwesomeBump
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
com.appalachia
Development environment for Appalachia Interactive
com.appalachia.dotnet.mdabros.sharp-learning
SharpLearning is an open-source machine learning library for C# .Net.
com.appalachia.unity3d.base
Base classes for scriptable objects and mono behaviours with a variety of additional functionality available.
com.appalachia.unity3d.ci
Low-level utilities for managing Unity packages, assemblies, repositories, and assets.
com.appalachia.unity3d.prototype
Prototype space for creating and testing new features.
com.appalachia.unity3d.simulation
Simulations for physics and other processes to produce a richer game world.
com.appalachia.unity3d.spatial
Spatial utilities like Octrees and mesh burial utilities for Unity3D.
com.appalachia.unity3d.utility.reflection
Reflection utilities and helpers for Unity3D.
ChristopherSchubert's Repositories
ChristopherSchubert/com.appalachia
Development environment for Appalachia Interactive
ChristopherSchubert/com.appalachia.dotnet.mdabros.sharp-learning
SharpLearning is an open-source machine learning library for C# .Net.
ChristopherSchubert/com.appalachia.node.html-diff
HTML diff for git. Useful for tracking changes made to an Apache License v2 fork.
ChristopherSchubert/com.appalachia.python.appablend
A Blender add-on for Appalachia Interactive work.
ChristopherSchubert/com.appalachia.python.appapy
Module for common functionality across other Appalachia Interactive modules.
ChristopherSchubert/com.appalachia.test
A scratch repository for testing Appalachia Interactive CI & DevOps workflows.
ChristopherSchubert/com.appalachia.unity3d.appa.collections
Seri auto-pooling, and optimized hybrid collections for Unity3D.
ChristopherSchubert/com.appalachia.unity3d.appa.collections.mathematics
Serializable, internally pooled, hybrid collections for Unity3D's Unity.Mathematics library.
ChristopherSchubert/com.appalachia.unity3d.appa.collections.native
Jobs-compatible collections extending the Unity.Collections native collections namespace.
ChristopherSchubert/com.appalachia.unity3d.appa.collections.pooling
Array and object pooling for Unity3D.
ChristopherSchubert/com.appalachia.unity3d.auto-save
Editor-only auto-save functionality for Unity3D projects, with configurable preferences.
ChristopherSchubert/com.appalachia.unity3d.collections.pooling.objects
Object pooling collections for managing the impact of object creation and destruction in Unity3D.
ChristopherSchubert/com.appalachia.unity3d.editor.preferences
Strongly typed and automatic registration and referencing of Unity Editor preferences. Supports additional Editor preference types like bool, Bounds, Color, Enum, Gradient, Quaternion, Vector*.
ChristopherSchubert/com.appalachia.unity3d.editor.preferences.easy
Easy-to-use but powerful Editor Preferences for Unity3D. Very fancy. Automatically managed - all you have to do is replace your simple field properties with the corresponding *EditorPref class. Supports bool, float, int, string, and enums.
ChristopherSchubert/com.appalachia.unity3d.editor.wakatime
Wakatime Tracker for Appalachia Interactive
ChristopherSchubert/com.appalachia.unity3d.utility.colors
The color API that you deserve. Extension methods and fluent API for working with color in Unity3D. Supports RGB, HSV, and HEX.
ChristopherSchubert/com.appalachia.unity3d.utility.compilation
Automatic C# Script Defines for your projects. For example, for the current project, a scripting define APPALACHIA_UTILITY_COMPILATION will be automatically. added to the player settings. Configurable via preferences.
ChristopherSchubert/com.appalachia.unity3d.utility.enums
Helpers for accessing enums dynamically. Strongly-typed iteration, filtering of obsolete values, etc.
ChristopherSchubert/com.appalachia.vscode.appa
VSCode extension for Appalachia Interactive development
ChristopherSchubert/com.appalachia.vscode.appa-1
VSCode extension for Appalachia Interactive devlopment
ChristopherSchubert/com.appalachia.vscode.extension_manager
Publish and install VSCode packages via a private npm server, like verdaccio. Forked from joelspadin-garmin/vscode-private-extension-manager manually to allow git-lfs.
ChristopherSchubert/github-readme-stats
:zap: Dynamically generated stats for your github readmes
ChristopherSchubert/aakash-web
Docs and other resources for aakashweb.com
ChristopherSchubert/animal_tracks
A collection of graphics and images of animal tracks. No attribution is required, do what you like. If you work for a conservation, fish, wildlife, parks, or similar service and need help using these, I'd be happy to donate my help.
ChristopherSchubert/bash-preexec
⚡ preexec and precmd functions for Bash just like Zsh.
ChristopherSchubert/com.appalachia.koc.ui
Unity3D UI Elements project for Keepers of Creation.
ChristopherSchubert/com.appalachia.web.public
appalachiainteractive.com website.
ChristopherSchubert/com.koc.internal.template
com.koc.unity.internal_template
ChristopherSchubert/geologic-patterns
FGDC geologic map patterns for the web
ChristopherSchubert/openupm
OpenUPM - Open Source Unity Package Registry (UPM)