Pinned Repositories
AwesomeBump
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
com.appalachia
Development environment for Appalachia Interactive
com.appalachia.dotnet.mdabros.sharp-learning
SharpLearning is an open-source machine learning library for C# .Net.
com.appalachia.unity3d.base
Base classes for scriptable objects and mono behaviours with a variety of additional functionality available.
com.appalachia.unity3d.ci
Low-level utilities for managing Unity packages, assemblies, repositories, and assets.
com.appalachia.unity3d.prototype
Prototype space for creating and testing new features.
com.appalachia.unity3d.simulation
Simulations for physics and other processes to produce a richer game world.
com.appalachia.unity3d.spatial
Spatial utilities like Octrees and mesh burial utilities for Unity3D.
com.appalachia.unity3d.utility.reflection
Reflection utilities and helpers for Unity3D.
ChristopherSchubert's Repositories
ChristopherSchubert/AwesomeBump
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
ChristopherSchubert/AdventureWorks-for-Postgres
Set up the AdventureWorks sample database for use with Postgres
ChristopherSchubert/Animal_Assets_Internal
ChristopherSchubert/auto_scheduler
ChristopherSchubert/bake-rigify
Strips rigify-styled rigs down to their deformation bones and bakes their animations
ChristopherSchubert/CodeLab
CodeLab is a free (as in "free beer") development environment for writing Paint.NET effect plugins in C#.
ChristopherSchubert/com.unity.probuilder
ChristopherSchubert/Crypt.NET
ChristopherSchubert/elementor-awesomesauce
Example Elementor custom widget WordPress plugin.
ChristopherSchubert/fast-member
Simplified fast member fork for private field access.
ChristopherSchubert/filterForgeBatchWrapper
Wraps Filter Forge's command line tool (FFXCmdRenderer-x86.exe at this writing), to make it simpler to render many image files from a folder in one go (batch), with any variety of applied filters.
ChristopherSchubert/friendly_numbers
An algorithm to identify friendly numbers
ChristopherSchubert/hbase-sdk-for-net
Microsoft HBase REST Client Library for .NET
ChristopherSchubert/LexoAop
Compile time IL-weaving , use mono.cecil
ChristopherSchubert/libgit2sharp
Git + .NET/Mono = ❤
ChristopherSchubert/markdown-licenses
A collection of open source licenses in Markdown format. Contributions are always welcome!
ChristopherSchubert/my-vsts-tasks
ChristopherSchubert/paint.net-scripting
ChristopherSchubert/Password.NET
Hashed and salted password management
ChristopherSchubert/Recurring.NET
A simple library with a model for defining recurring events and a utility that will raise notifications when an event has occurred.
ChristopherSchubert/Rigify-To-Unity
Converts Rigify rig to Humanoid compatible
ChristopherSchubert/SoxSharp
.NET wrapper for SoX.
ChristopherSchubert/UnityCsReference
Unity C# reference source code
ChristopherSchubert/websocketpp
C++ websocket client/server library
ChristopherSchubert/WorldManager
A generic world and environment API for Unity to enable environmental assets to play nicely together.