CodeLazier's Stars
rustdesk/rustdesk
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
x64dbg/x64dbg
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
AvaloniaUI/Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
flameshot-org/flameshot
Powerful yet simple to use screenshot software :desktop_computer: :camera_flash:
oldj/SwitchHosts
Switch hosts quickly!
521xueweihan/GitHub520
:kissing_heart: 让你“爱”上 GitHub,解决访问时图裂、加载慢的问题。(无需安装)
AssemblyScript/assemblyscript
A TypeScript-like language for WebAssembly.
grafana/pyroscope
Continuous Profiling Platform. Debug performance issues down to a single line of code
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
nodeca/pako
high speed zlib port to javascript, works in browser & node.js
patriciogonzalezvivo/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
Chlumsky/msdfgen
Multi-channel signed distance field generator
replit/kaboom
💥 JavaScript game library
CGCookie/retopoflow
A suite of retopology tools for Blender
CoaguCo-Industries/GodotSteam
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
facebookincubator/FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
ct-js/ct-js
Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library
effekseer/Effekseer
protongraph/protongraph
Experimental node-based software for procedural content generation
Arnklit/Waterways
A tool to generate river meshes with flow and foam maps based on bezier curves.
arkology/ShaderV
Godot Visual Shader Plugin
snape/RVO2
Optimal Reciprocal Collision Avoidance (C++)
skylicht-lab/skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
goostengine/goost
A general-purpose, extensible and customizable C++ extension for Godot Engine.
cstoquer/pixelbox
A sandbox framework to fast-prototype tile-based games in HTML5 and JavaScript
SpookyGhost2D/SpookyGhost
A procedural sprite animation tool made with the nCine
TokisanGames/godot-jigglebones
An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.
indiesoftby/defold-liveupdate-reszip
The complete solution to use Live Update to improve the load speed of your HTML5 game.