FaberSanZ's Stars
miloyip/game-programmer
A Study Path for Game Programmer
glfw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
adam-maj/tiny-gpu
A minimal GPU design in Verilog to learn how GPUs work from the ground up
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
ValveSoftware/steam-audio
Steam Audio
webgpu/webgpu-samples
WebGPU Samples
AElfProject/AElf
A scalable cloud computing blockchain platform
mikesart/gpuvis
GPU Trace Visualizer
GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
The main repository for the FidelityFX SDK.
KhronosGroup/Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
NVIDIA/DLSS
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
Twinklebear/ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
rejunity/z80-open-silicon
Z80 open-source silicon clone. Goal is to become a silicon proven, pin compatible, open-source replacement for classic Z80.
UnrealSharp/UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
NVIDIAGameWorks/dxvk-remix
Graphics-Programming-Virtual-Meetup/resources
Graphics Programming Resources List
nvpro-samples/vk_mini_samples
Collection of Vulkan samples
NVIDIAGameWorks/NRI
lukedan/ReSTIR-Vulkan
Vulkan implementation of ReSTIR
skaarj1989/SupernovaEngine
An experimental game engine.
ryancheung/FreeTypeSharp
A modern cross-platform managed FreeType2 library
PacktPublishing/The-Modern-Vulkan-Cookbook
The Modern Vulkan Cookbook published by Packt
nvpro-samples/vk_compute_mipmaps
Customizable compute shader for fast cache-aware mipmap generation
EricLengyel/Transvoxel
Data tables used in the Transvoxel Algorithm
HansKristian-Work/pyroenc
A simple library to encode video in real-time with Vulkan video
FaberSanZ/ObjLoader
ObjLoader C#