GameWin221's Stars
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
betaflight/betaflight
Open Source Flight Controller Firmware
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
KhronosGroup/Vulkan-Guide
One stop shop for getting started with the Vulkan API
Themaister/Granite
My personal Vulkan renderer
GPUOpen-Tools/compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
zeux/niagara
A Vulkan renderer written from scratch on stream
robsoncouto/arduino-songs
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
thunder-engine/thunder
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
DragonJoker/Castor3D
Multi-OS 3D engine.
Pikachuxxxx/Razix
High Performance Game Engine for Production Pipeline
RavEngine/RavEngine
A fast C++20 3D game engine for modern devices, with wide platform support
tippesi/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Ipotrick/Daxa
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
cpldcpu/BitNetMCU
Neural Networks with low bit weights on low end 32 bit microcontrollers such as the CH32V003 RISC-V Microcontroller and others
zhaijialong/RealEngine
My toy engine, mainly for rendering experiment and prototyping.
Senbyo/meshletmaker
Collection of meshlet generation algorithms
jasonacox/TM1637TinyDisplay
Arduino library to display numbers and text on a 4 and 6 digit 7-segment TM1637 display modules.
sivachandran/cmake-bin2h
Pure CMake function to convert any file into C/C++ header, implemented with only CMake commands.
Sunset-Flock/Timberdoodle
GameWin221/Eruption-Engine
My own rendering engine made with Vulkan.
GameWin221/Gemino
⚡High-Performance Vulkan Renderer🌋
GameWin221/PicoGameConsole
Primitive game console made with Raspberry Pi Pico, ST7735 LCD display, joystick module and 2 tact switches.
GameWin221/BitFontMaker
Little python script that converts font's glyph images to a packed array of bits.
GameWin221/oxi-trace
OxiTrace is a raytracer made with Rust and Ash (Vulkan API for rust)
GameWin221/rusticle_sim
Particle simulation made in Rust.
GameWin221/x64Raycast
Raycasting renderer made fully in x86 Assembly without the standard library on x64 Windows.
GameWin221/PicoWS2812B
16x16 LED matrix display controlled via WiFi (TCP Socket) with a Raspberry Pi Pico W.