Issues
- 0
Image Output
#155 opened by jpwalters - 1
Missing of TSL
#153 opened by iahung - 0
Please support MSYS2 MINGW64
#154 opened by iahung - 0
- 1
- 1
- 0
Implement the job system
#151 opened by JiayinCao - 0
Implement parrallel fast BVH construction
#150 opened by JiayinCao - 0
Remove Marl from SORT
#149 opened by JiayinCao - 0
Jobify the whole renderer
#148 opened by JiayinCao - 0
Isolate the scene representation
#147 opened by JiayinCao - 0
Implement Mipmap system
#142 opened by JiayinCao - 0
Support GPU rendering
#146 opened by JiayinCao - 0
Vectorize the whole renderer
#144 opened by JiayinCao - 0
Naming convention correction
#145 opened by JiayinCao - 0
Implement Texture Cache
#143 opened by JiayinCao - 1
Implement fibers on all platforms
#138 opened by JiayinCao - 0
Implement fiber based Job system
#137 opened by JiayinCao - 0
Implementing thread with affinity setup
#140 opened by JiayinCao - 1
Is there have any latest build?
#135 opened by odil24 - 0
Always try to connect to display server
#134 opened by JiayinCao - 1
- 1
Design a better task scheduling system
#107 opened by JiayinCao - 1
Refactoring task generation and output
#131 opened by JiayinCao - 1
- 2
Point Light Bug?
#117 opened by scorpius - 1
Light tracing is broken
#125 opened by JiayinCao - 1
- 4
Can't compile on MacOS Big Sur M1
#124 opened by afrajag - 2
Serialization in Ubuntu is broken somehow
#128 opened by JiayinCao - 1
Ubuntu has a shader compiling problem
#127 opened by JiayinCao - 0
- 0
Revive input node in material editor
#120 opened by JiayinCao - 1
Revive group node in material editor
#121 opened by JiayinCao - 0
- 0
Anisotropic in Disney brdf is not working??
#118 opened by JiayinCao - 1
Build fails with ENABLE_AVX_OPTIMIZATION "NO"
#116 opened by scorpius - 1
It seems that all bxdf has normal map applied
#114 opened by JiayinCao - 2
Hair export is wrong somehow
#115 opened by JiayinCao - 1
Fix the hair exporting problem
#111 opened by JiayinCao - 8
Volumetric Rendering
#109 opened by JiayinCao - 1
Support picking cameras from Blender
#113 opened by JiayinCao - 4
Add masking out feature
#108 opened by JiayinCao - 1
Support alpha in Image Node
#112 opened by JiayinCao - 1
- 6
AVX build fails
#110 opened by scorpius - 6
Optimization ( Round 0 )
#103 opened by JiayinCao - 4
Support AVX in OBVH
#106 opened by JiayinCao - 2
Add QBVH support
#105 opened by JiayinCao - 0
Investigating reweighting of samples, see if it is possible to work in SORT without introducing too much bias
#102 opened by JiayinCao