KeynesZZZ's Stars
EbookFoundation/free-programming-books
:books: Freely available programming books
labuladong/fucking-algorithm
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
krahets/hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
shadowsocks/ShadowsocksX-NG
Next Generation of ShadowsocksX
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
PanDownloadServer/Server
PanDownload的个人维护版本
golang/tools
[mirror] Go Tools
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
keijiro/AICommand
ChatGPT integration with Unity Editor
QianMo/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
open-duelyst/duelyst
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
ssannandeji/Zenject-2019
Dependency Injection Framework for Unity3D
yimengfan/BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
tuyoogame/YooAsset
unity3d resources management system
vovgou/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
XINCGer/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
ycarowr/UiCard
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
LibraStack/Match3-SDK
SDK for creating Match 3 games
sdbds/magic-animate-for-windows
MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
pgliaskovitis/scratch-a-pixel
A repository of the code contained in the amazing Scratchapixel lessons https://www.scratchapixel.com/
unitycoder/UnityBuiltinShaders
github collection of unity built-in shaders (easier to see what has been changed)
KeynesZZZ/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库