MPozek's Stars
marceloprates/prettymaps
Draw pretty maps from OpenStreetMap data! Built with osmnx +matplotlib + shapely
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
h8man/NavMeshPlus
Unity NavMesh 2D Pathfinding
adrian-miasik/unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
game-ci/unity-actions
Github actions for testing and building Unity projects
Dandarawy/UnityBookPageCurl
Page curl effect for Unity3d using UGUI
mackysoft/Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
NetFabric/NetFabric.Hyperlinq
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
Unity-Technologies/giles
GILES: A Runtime Level Editor for Unity3D
andydbc/unity-shadergraph-sandbox
:pencil2: Collection of ShaderGraph examples for Unity.
Unity-Technologies/guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
keijiro/KinoContour
Contour line filter for Unity
JohannesMP/unity-scene-reference
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
EricFreeman/DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
sigtrapgames/SmartData
A designer-friendly, editor-driven Unity3D framework for connecting data and events.
keijiro/KinoBinary
Binary image effect for Unity
mtrive/ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
devdogio/Rucksack
Elendow/SpritedowAnimator
A plugin to do simple sprite animations avoiding the big and tedious Unity's Mechanim system.
azixMcAze/Unity-ExecutionOrder
A collection of attributes to control the execution order of your scripts in Unity from your source code.
bradsc0tt/Unity-Extended-Transform-Editor
DennisCorvers/UnsafeCollections
Various collections which are completely unmanaged by the GC
CoffeeVampir3/Graphify
ryanslikesocool/Burst-Lines
Jobs-based line rendering for Unity 2020.2+
Dummiesman/UnityTextMeshProUpgrader
Upgrades standard UGUI text to TextMeshPro
beef331/sumtypes
Easy to use Nim sum type library
beatrate/ReliableMecanimEvents
Enhanced animation events for Unity Mecanim.
rellfy/PPS
Processor-Profile System: software architecture for Unity
JesseTG/EasyEventEditor
Drop in replacement for the default Unity event editor drawer that allows listener reordering