Issues
- 0
Mine Clearance Missiles cannot clear minefields
#6013 opened by DanielNepo98 - 0
[0.50.0] Can't choose ammo for ATMs and iATMs
#6006 opened by EvilAtlas - 0
Aero damage of RISC Hyper Laser
#6005 opened by adamantsteel90 - 0
Many PilotToolTip "Can't create an ImageOutputStream!" errors logs per turn
#6003 opened by ObviousTech - 2
Mini map selected unit lags behind when selecting next unit (tabbing to next unit)
#5989 opened by HoneySkull - 1
Mix tech mech not showing origin of weapon equipped.
#5991 opened by BTSS88 - 2
[0.50.0] HVAC Field Guns can explode on a roll of 2 (and should not be able to)
#5995 opened by PhoenixHeart512 - 0
The ability to save custom ammo loadout profiles.
#5999 opened by CX1237 - 0
Fall damage from high grav map using old ed rules.
#5997 opened by BTSS88 - 1
[RFE] Would vastly appreciate the ability to autoremove/disable bombs on ASF in ground maps.
#5992 opened by OrbMonky - 1
AMS Reporting Error
#5990 opened by repligator - 19
Megamek via MekHQ - 0.50.0 Snapshot CI1597 Nightly: Double blind with 'fade out unseen units' option can create duplicates on the board.
#5951 opened by UlyssesSockdrawer - 0
- 1
- 1
- 2
[0.50 - Release]: Map Editor - Sea Port Woods Fluff No Longer Loads the Sprite
#5980 opened by UlyssesSockdrawer - 1
- 0
Typo in mechset.txt
#5969 opened by foij00 - 1
RFE: add Sherpa Armored Truck "Mobile Canteen" variant
#5978 opened by gsparks3 - 0
RFE: Let equipment go extinct more than once.
#5977 opened by HammerGS - 0
Add Option for Unit Readout window to open/close in MM
#5976 opened by Kendricke - 3
49.19.1 - Game crash on custom princess settings
#5940 opened by PirateofMRC - 0
[0.49.x-0.50.0+] Game Options ignores textbox value changes when in Search
#5972 opened by ObviousTech - 5
Disappearing mech during deployment phase
#5963 opened by BTSS88 - 1
[50.00] Pilot portrait does not show in mouseover popup
#5970 opened by WarWolfen - 0
RFE: Use mechanism similar to gyro destruction allowing kill assignment when vehicle engines are destroyed/vees are immobilized
#5968 opened by OrbMonky - 0
RFE: Improve graphical and text display for firing to help track which target is firing at which target
#5967 opened by OrbMonky - 2
RFE: Princess on Princess Action Pause
#5965 opened by johnboyjjb - 0
[0.50.0] BA Flamers flagged as illegal on Battle Armor
#5960 opened by Xeno426 - 4
- 3
Game does not register shots
#5949 opened by EvilKotovski - 3
50 Nightly - ASF/DS Low Atmo Insanity
#5952 opened by Thom293 - 0
[0.50.0-SNAPSHOT] ProtoMeks with JumpJets do not light the "jump" button. J Hotkey still works
#5915 opened by mhjacks - 0
[0.50.0-SNAPSHOT] Magenta unit label highlight for selected unit shows on wrong unit.
#5930 opened by Tzahr - 0
RFE: Increased visibility of artillery barrages
#5917 opened by RaozSpaz - 1
RAT Generator: Trying to find record for unknown model Phoenix Hawk PXH-1c 'Special'
#5943 opened by repligator - 2
[0.50.0-SNAPSHOT] Predicted heat values not updating when attack selections are cancelled during firing phase until new weapon is fired
#5902 opened by PhoenixHeart512 - 1
[0.50.0-SNAPSHOT] Princess attempting impossible shots (firing on 13's)
#5928 opened by PhoenixHeart512 - 0
RFE - Be able to change the 'Unit List' order (displayed on right of screen) during a battle.
#5938 opened by SimonLandmine - 0
[0.50.0-SNAPSHOT] Multi-Target GUI selector not retaining that the player clicks "Show Details"
#5934 opened by PhoenixHeart512 - 8
[0.50.0-SNAPSHOT] NPE during deployment phase if a unit is placed on the board and another unit is selected before confirming the first deployment
#5903 opened by PhoenixHeart512 - 2
[0.50.0-SNAPSHOT] Mid-round savegame "forgets" movement
#5923 opened by mhjacks - 0
RFE;UX: Auto-skip
#5927 opened by DynamicWorlds - 1
Canon filter shows 0 units
#5913 opened by repligator - 1
NPE on next weapon cycle for ejected pilots.
#5901 opened by Tzahr - 2
v0.50 Oddly geometric map
#5916 opened by DynamicWorlds - 1
49.19.1 AoE damage doing TOO much to infantry
#5904 opened by BoloNike - 0
Princess Searchlights AI improvement
#5899 opened by DynamicWorlds - 1
- 2
Board not showing
#5905 opened by SJuliez