NoelFB's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ziglang/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
nothings/stb
stb single-file public domain libraries for C/C++
DoctorWkt/acwj
A Compiler Writing Journey
libsdl-org/SDL
Simple Directmedia Layer
floooh/sokol
minimal cross-platform standalone C headers
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
icsharpcode/SharpZipLib
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
amzeratul/halley
A lightweight game engine written in modern C++
KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
tsoding/olive.c
Simple 2D Graphics Library for C
bugaevc/wl-clipboard
Command-line copy/paste utilities for Wayland
fungos/cr
cr.h: A Simple C Hot Reload Header-only Library
mdqinc/SDL_GameControllerDB
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
richgel999/fpng
Super fast C++ .PNG writer/reader
phoboslab/pl_mpeg
Single file C library for decoding MPEG1 Video and MP2 Audio
libsm64/libsm64
Mario 64 as a library for use in external game engines
jonathanpeppers/dotnes
.NET for the NES game console
icculus/physfs
A portable, flexible file i/o abstraction.
RandyGaul/cute_framework
The *cutest* framework out there for creating 2D games in C++!
erincatto/box2c
Retired version 3 repository
FNA-XNA/FNA3D
FNA3D - 3D Graphics Library for FNA
saint11/Saint11Tutorials
agersant/tiger
Tiger is a visual tool to author game spritesheets and their metadata.
icculus/ControllerImage
A library for producing images of SDL controllers.
TheSpydog/SDL_gpu_examples
Example collection for the SDL_GPU API
danipen/TextMateSharp
A port of tm4e to bring TextMate grammars to dotnet ecosystem
pjako/msdf_c
StbSharp/StbTrueTypeSharp
C# port of stb_truetype.h
FujiAPI/Fuji
Celeste 64 Mod Loader