Robot leaving the map in 1a2 Red
GalexY727 opened this issue ยท 2 comments
GalexY727 commented
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GalexY727 commented
I never thought I would say this but it's a redeploy fixable issue. This means that something is getting passed by reference somewhere statically which messes up the path for all eternity.
GalexY727 commented
as seen in this log, the moment teleop was enabled, the path no longer functioned properly. Something in teleopinit, perhaps? Please note that the swerve modules acting funky was a product of simulation, and not at all related to this issue.