SankHyan24's Stars
openai/openai-cookbook
Examples and guides for using the OpenAI API
XingangPan/DragGAN
Official Code for DragGAN (SIGGRAPH 2023)
fanmingming/live
✯ 一个可直连访问的电视/广播图标库与相关工具项目 ✯ 🔕 永久免费 直连访问 完整开源 不断完善的台标 支持IPv4/IPv6双栈访问 🔕
TheCherno/Hazel
Hazel Engine
playcanvas/engine
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
NVIDIAGameWorks/kaolin
A PyTorch Library for Accelerating 3D Deep Learning Research
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
openai/openai-quickstart-node
Node.js example app from the OpenAI API quickstart tutorial
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
google/marl
A hybrid thread / fiber task scheduler written in C++ 11
ValveSoftware/Dota2-Gameplay
Public Bug Tracker for Dota2
Monika-After-Story/MonikaModDev
DDLC fan mod to extend Monika
kanition/pbrtbook
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
madmann91/bvh
A modern C++ BVH construction and traversal library
VipaiLab/Signals-and-Systems-course
浙江大学信电学院2022信号与系统课程资料
Jokeren/Awesome-GPU
Awesome resources for GPUs
mmp/pbrt-v4-scenes
Example scenes for pbrt-v4
linusmossberg/monte-carlo-ray-tracer
Physically based renderer with Path Tracing and Photon Mapping.
THU-feiyue/THU-feiyue
清华大学飞跃手册
yumcyaWiz/photon_mapping
minimal but extensible header only implementation of photon mapping in C++
PiMaker/MonikAI
Monika from DDLC keeping you company on your desktop!
parallel101/openglslides
《现代OpenGL保姆级课程》的课件专用仓库
run2763/awesome-youtubers
给墙内新手的油管推荐列表
PearCoding/Ignis
Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU
XDzzzzzZyq/OpengL
OpenGL renderer development by XDzZyq
ProjectAsura/sample_ppm
Progressive Photon Mapping Sample Program
SankHyan24/HRRVC
Reproduction of the paper: Hierarchical Russian Roulette for Vertex Connections
SankHyan24/MegumiC
MegumiC Compiler is a subset C compiler. Course project of Zhejiang University.