/Blender_BSP_Importer

This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.

Primary LanguagePythonGNU General Public License v2.0GPL-2.0

Blender BSP Importer

This is a .bsp file importer which supports different id tech 3 games bsp formats. It also features md3 and tiki tan importers and exporters as also a WIP .map importer. Materials are approximated from the .shader files of the games. All files are also read from a virtual file system that can read pk3 files. Configuring the base path in the addons preferences is recommended for this.

Blender versions 2.93 to 4.2 are supported right now

Please do not use this addon to copy or steal another creators work. Always ask for the creators permission.

Features:

  • Import BSP files
  • Bake lightmaps
  • Edit lightmap coordinates
  • Bake lightgrid
  • Bake vertex colors
  • Edit texture coordinates
  • Edit vertex normals
  • Edit entities
  • Import MD3 files
  • Export MD3 files
  • Import Tiki tan files
  • Export Tiki tan files
  • Import legacy MAP files (no BP or V220 support for now)

Supported Games (excerpt):

Game Patch edits
Quake 3 ✔️
Star Trek Elite Force ✔️
Star Trek Elite Force 2
Star Wars Jedi Knight Jedi Outcast ✔️
Star Wars Jedi Knight Jedi Academy ✔️
Soldier of Fortune II ✔️
American McGee’s Alice
Heavy Metal: F.A.K.K.2
Xonotic ✔️
Warsow ✔️
Warfork ✔️

More

How to install:

  • Download the addon zip file
  • Open Blender
  • Go to 'Edit -> Preferences -> Add-ons'
  • Click the 'Install...' button on the top right and navigate to the zip you downloaded, then click 'Install Add-on'
  • Tick the checkbox next to 'Import-Export: Import id Tech 3 BSP' to enable the addon
  • Optionally add your base path and mod paths in the addons preferences

For more information consult the Wiki

Attributions

  • Virtual file system support by Alexander @cagelight Sago