SomaZ/Blender_BSP_Importer
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
PythonGPL-2.0
Pinned issues
Issues
- 2
- 1
Cannot instal the addon
#40 opened by Hrofti - 1
- 1
[shaders] Add q3map_normalimage support
#36 opened by SomaZ - 0
- 2
Add reimport functionality
#17 opened by SomaZ - 1
[ent] Import radiant entity lists
#26 opened by SomaZ - 0
- 1
Different basepaths for different games
#16 opened by admafi - 0
- 1
[general] PK3 VFS
#23 opened by SomaZ - 0
[ent] Import lights from .map file
#24 opened by SomaZ - 1
Broken on blender 4.1.1
#35 opened by DolceTriade - 8
Exception when enabling the plugin on M2
#34 opened by YasirNacak - 3
Installation Guide
#25 opened by SomaZ - 1
[shaders] implement fog
#5 opened by SomaZ - 1
[shaders] implement missing tcMods
#3 opened by SomaZ - 0
- 2
- 0
Blender 3.0 support
#29 opened by SomaZ - 1
Error importing JK III:JA map
#28 opened by Snyper1701 - 0
[md3] Import vertex animations
#21 opened by SomaZ - 0
[shaders] implement wave functions
#6 opened by SomaZ - 0
[bsp] implement skyportals
#4 opened by SomaZ - 0
[shaders] implement rgbGen wave
#2 opened by SomaZ - 0
[shaders] implement portals
#1 opened by SomaZ - 0
[lightmaps] Baking deluxemaps
#22 opened by SomaZ - 0
[md3] add per object import/export
#15 opened by SomaZ - 0
Blender 2.91 support
#18 opened by SomaZ - 0
- 1
[lightmaps] non square lightmap support
#13 opened by SomaZ - 1
[ent] spot light support, targetet sun support
#14 opened by SomaZ - 1
[ent] entites with model2
#12 opened by SomaZ - 1