idtech3
There are 18 repositories under idtech3 topic.
Unvanquished/Unvanquished
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
DaemonEngine/Daemon
The Dæmon game engine. With some bits of ioq3 and XreaL.
SomaZ/Blender_BSP_Importer
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
etfdevs/ETe
Improved Wolfenstein: Enemy Territory Engine
Admer456/ioq3-burek
Specialised idTech 3 fork for my games. Status: inactive
TheDushan/OpenWolf-Engine
Heavy modified idTech3 engine
QuakeEngines/QuakeEngines.github.io
Structured List of Quake Engines
themuffinator/dm-engine
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
GrangerHub/tremulous-game-logic
Game logic for Tremulous, maintained by GrangerHub
Irbyz/aftershock-xe
AfterShock XE is a fork of the AfterShock mod for OpenArena FPS game.
themuffinator/dm-game
DarkMatter is new, an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-engine for engine-side development.
Polda18/GtkShaderEd
Shader Editor for idTech3 engine
akaWolf/RTCW-SP
Return to Castle Wolfenstein Single Player GPL Source Release
pbrochart/oaunofficial
Aftershock Mod for Openarena
aufau/jk2mv
JK2MV (Multi Version) is a modification for Jedi Knight II: Jedi Outcast. It supports all three game versions and comes with various features and optimizations.
GrangerHub/multiprotocol-slackers
The multiprotocol Slacker's QVMs used on GrangerPub and GrangerClub
jacobo-mc/openarena
Openarena sources from subversion repostitory.