Issues
- 0
- 2
Deprecate *_prop entities
#206 opened by ozxybox - 2
- 0
Add OnFizzled output to BaseAnimating
#202 opened by vrad-exe - 0
Remove `npc_houndeye`
#200 opened by MyGamepedia - 0
Remove `item_longjump`
#199 opened by MyGamepedia - 0
Add custom icon for `info_portal_gamerules`
#197 opened by MyGamepedia - 6
Add Trigger* FGD definitions
#172 opened by tmob03 - 0
- 0
math_counter_advanced icon is lost
#191 opened by MyGamepedia - 2
- 0
- 2
Light falloff shouldn't be in BaseLight
#180 opened by ozxybox - 0
Add func_slick FGD definition
#178 opened by Panzerhandschuh - 0
- 0
Clarify use of OnSoundFinished in ambient_generic
#167 opened by braem - 1
- 1
trigger_overbounce -> func_overbounce
#160 opened by Gocnak - 0
add prop_portal to momentum fgd
#156 opened by RoadyBhop - 1
Recent defrag changes
#108 opened by Gocnak - 0
A small scripting language embedded into the fgd
#154 opened by tmob03 - 0
[Momentum] mom_df_weaponspawner entity
#145 opened by Gocnak - 0
Entity icons for new momentum mod entities
#135 opened by tmob03 - 1
- 0
Remove `trigger_momentum_slide`
#119 opened by hexaflexahexagon - 2
Default `game_text` location to somewhere other than the center of the screen
#85 opened by hexaflexahexagon - 2
- 6
- 5
`info_player_start` transform conflict
#113 opened by VortexParadox - 1
info_player_start has a doubled model helper
#89 opened by vrad-exe - 0
- 0
[GitHub Actions] Manual Release Artifact Upload should just use created game ZIP files
#95 opened by Gocnak - 0
Add custom chaos-FGD readme file
#91 opened by hexaflexahexagon - 4
Show coordinates of point entities such as info_teleport_destination in the entity properties
#40 opened by Gocnak - 0
- 0
Add SJ bounce trigger
#76 opened by braem - 1
- 0
- 3
- 0
Move boolean choices to just use boolean
#66 opened by braem - 0
- 0
- 0
- 4
Per-game gameconfig defaults
#37 opened by braem - 1
Add USE_NAV_MESH feature switch
#46 opened by braem - 0
Add USE_VEHICLES tag
#36 opened by braem - 0
- 0
- 0
- 3
Update from latest upstream
#19 opened by Gocnak