StuckiSimon's Stars
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
shikijs/shiki
A beautiful yet powerful syntax highlighter
rolldown/rolldown
Fast Rust bundler for JavaScript/TypeScript with Rollup-compatible API.
wilsonpage/fastdom
Eliminates layout thrashing by batching DOM measurement and mutation tasks
formkit/tempo
📆 Parse, format, manipulate, and internationalize dates and times in JavaScript and TypeScript.
pmndrs/postprocessing
A post processing library for three.js.
RenderKit/oidn
Intel® Open Image Denoise library
huggingface/gsplat.js
JavaScript Gaussian Splatting library.
vercel/style-guide
Vercel's engineering style guide
georgealways/lil-gui
Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.
reactwg/react-compiler
Working group for using React Compiler in production
total-typescript/tsconfig
The simplest way to set up your tsconfig.json
okikio/bundlejs
An online tool to quickly bundle & minify your projects, while viewing the compressed gzip/brotli bundle size, all running locally on your browser.
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
kcheng1021/GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
lfranke/TRIPS
greggman/webgpu-utils
Some helpers for webgpu
brendan-duncan/webgpu_inspector
Inspection debugger for WebGPU
takahirox/webgpu-devtools
AskingQuestions/Shadeup
A language for WebGPU that makes writing shaders easier
gpuweb/cts
WebGPU Conformance Test Suite
pablode/guc
glTF to USD converter with MaterialX support
gnikoloff/webgpu-raytracer
Realtime path tracing via WebGPU compute shaders
Wumpf/wgpu-profiler
Simple profiler scopes for wgpu using timer queries
LGL-Tracer-Renderer/LGL-Tracer-Renderer.github.io
LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, and supports both WebGPU and WebGL.
portsmouth/OpenPBR-viewer
An example implementation of OpenPBR in a WebGL pathtracer
wallisc/TracerBoy
DX12 Path Tracer with ShaderToy interop
Twinklebear/webgpu-cpp-gltf
struffel/PBR.ONE
Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source.
weBIGeo/webigeo
Rendering system for weBIGeo.