Wenrong274's Stars
iluwatar/java-design-patterns
Design patterns implemented in Java
nvm-sh/nvm
Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions
Asabeneh/30-Days-Of-Python
30 days of Python programming challenge is a step-by-step guide to learn the Python programming language in 30 days. This challenge may take more than100 days, follow your own pace. These videos may help too: https://www.youtube.com/channel/UC7PNRuno1rzYPb1xLa4yktw
bigskysoftware/htmx
</> htmx - high power tools for HTML
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
cheat-engine/cheat-engine
Cheat Engine. A development environment focused on modding
Perfare/Il2CppDumper
Unity il2cpp reverse engineer
Cysharp/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
Cysharp/ZString
Zero Allocation StringBuilder for .NET and Unity.
Cysharp/ConsoleAppFramework
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
Cysharp/MasterMemory
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
WooshiiDev/HierarchyDecorator
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
AnnulusGames/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
OpenHogwarts/hogwarts
Hogwarts (Harry Potter) open sandbox game made in Unity
MrNerverDie/Unity-UI-Framework
a simple UI framework based on UGUI
UnityTechnologies/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Santarh/MToon
Toon Shader with Unity Global Illumination
brunomikoski/ScriptableObjectCollection
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
justinwasilenko/Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Chuanhsing/PoeCharm
Path of Building Chinese version
UnityCommunity/UnitySingleton
The best way to implement singleton pattern in Unity.
LibraStack/UnityMvvmToolkit
Brings data-binding to your Unity project
danbaidong1111/DanbaidongRP
ToonRenderPipeline Unity6 RayTracing
nubick/unity-utils
Different help scripts for Unity engine.
TylerTemp/SaintsField
A Unity Inspector extension tool focusing on script fields inspector enhancement
Mukarillo/UnityTetris
Tetris clone written in C# and using Unity engine to render.
AnnulusGames/DebugUI
A framework for building debugging tools built on Unity UI Toolkit.
mrgarcialuigi/Arcade-Vehicle-Controller
Vehicle controller implementation for arcade style games, made in Unity.
nodew/framework-design-guidelines-cn-community
框架设计指南—构建可复用 .NET 库的约定、惯例和模式(第三版)