Xerxes1138's Stars
Unity-Technologies/PostProcessing
Post Processing Stack
Unity-Technologies/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
leukbaars/DreamUV
DreamUV - 3D viewport UV editing tools for Blender
keijiro/KinoFog
Global fog effect for Unity
ebruneton/precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
OCASM/SSMS
Screen space multiple scattering for Unity.
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
gasgiant/FFT-Ocean
FFT ocean for Unity
Fewes/BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
Unity-Technologies/DeLightingTool
De-Lighting tool
keijiro/CloudSkybox
Skybox shader with volumetric clouds
kayru/Probulator
Experimentation framework for probe-based lighting
Scrawk/Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
radiatoryang/merino
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
simeonradivoev/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
keijiro/ContactShadows
Experimental implementation of contact shadows for Unity.
AmplifyCreations/AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
LBALab/lba2remake
A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
pex-gl/pex-renderer
Physically based renderer (PBR) and scene graph for PEX.
bartwronski/BlueNoiseGenerator
Panzerschrek/Chasm-Reverse
Tools for reverse-engineering of game "Chasm: The Rift"
eddbiddulph/yquake2
The Yamagi Quake II client (+pathtracing)
unitycoder/UnityLauncher
Unity Version Launcher
jmickle66666666/DoomUnity
Unity libs for working with Doom, also my Doom engine: NaSTY
knarkowicz/ConeSphereOcclusionLUT
Cone-sphere occlusion LUT generator
mikezila/uQuake3
Load Quake 3 maps into Unity3D
OCASM/SotCBloom
Bloom effect from Shadow of the Colossus for Unity
wwwtyro/regl-atmosphere-envmap
Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.
dpethes/rerogue
Tools to extract data from Star Wars: Rogue Squadron 3D
LiveMirror/NVIDIA-Direct3D-SDK-11
NVIDIA Direct3D SDK 11