Pinned issues
Issues
- 1
Proposal: Allow more than 16 textures
#416 opened - 11
Detail layers infinite synchronized clones.
#415 opened - 3
assetion failed
#414 opened - 2
Assertion Failed
#413 opened - 1
- 11
- 10
- 1
- 3
Get texture at a given coordinate?
#408 opened - 6
- 3
filter_nearest
#406 opened - 4
Color Paint erase
#405 opened - 9
How can I get rid of the 'metallic glow'?
#404 opened - 1
Support for decals/paths?
#403 opened - 4
Imported Maps are blurred?
#402 opened - 3
- 5
- 2
- 7
- 4
Apply terrain Generation only to a masked region of terrain (for multi-biome / multi type terrains)
#397 opened - 10
- 1
Blender-like sculpting shortcuts.
#395 opened - 4
- 2
- 1
Is there a way to change the color of Low_Poly_Shader in a similar fashion to Classic4Lite?
#392 opened - 7
- 6
- 1
Doesnt work with Navigation Region
#389 opened - 3
Addon Not Working.
#388 opened - 2
- 4
- 2
Error when trying to delete a TextureSet
#385 opened - 2
Low polygons
#384 opened - 2
NormalMap
#383 opened - 5
- 3
Jolt physics support
#381 opened - 7
- 2
Plugin.cfg error
#379 opened - 1
- 3
godot4 branch: Each Open of import file chooser dialog connects to signal 'file_selected'
#374 opened - 4
- 2
- 4
- 4
No GDNative Library
#370 opened - 4
- 1
Slope limits for color paiting
#367 opened - 5
Unsmooth transition of the brush
#366 opened - 3
- 1
Godot 4
#362 opened - 6
[Feature request] Destructible Terrain
#361 opened