Issues
- 0
- 0
- 1
RoE by default for `Task/UTask.Step()`
#47 opened by eelstork - 1
Autogen Task variant(s)
#48 opened by eelstork - 1
Automate logging
#62 opened by eelstork - 1
LogRay/LogLine
#75 opened by eelstork - 1
Expose BT stacking APIs
#87 opened by eelstork - 0
- 0
Restructure the Unity startup guide
#69 opened by eelstork - 3
Deprecation warning
#85 opened by dherault - 1
- 6
.Net Framework Compatible Package
#83 opened by TylerDelmus - 1
Seq() in Seq() does not repeat
#84 opened by dherault - 2
Gig and Task docs refer to UGig and UTask
#77 opened by loosegrid - 2
`Pause()` and `Push()` should return `cont`
#78 opened by eelstork - 1
Modularize time API
#34 opened by eelstork - 0
Wait(seconds) ignores parameter
#76 opened by eelstork - 1
Retire `AL_BEST_PERF`
#46 opened by eelstork - 2
`undef` and `todo`
#72 opened by eelstork - 0
Fix csproj metadata for NuGet
#71 opened by eelstork - 0
Utility Selectors
#70 opened by eelstork - 0
Put a more welcoming sample on the home page
#68 opened by eelstork - 0
`Via` and `Eval`
#54 opened by eelstork - 0
`Try` expression wrapper
#66 opened by eelstork - 1
Setup a dev branch?
#45 opened by eelstork - 3
`Do`, `Cont`, `Fail` and `Try`
#33 opened by eelstork - 0
Document wrapping non-status functions
#53 opened by eelstork - 0
- 0
- 0
Boolean Extensions
#63 opened by eelstork - 0
Improve unit coverage
#59 opened by eelstork - 0
Refactor StatusRef
#56 opened by eelstork - 0
Improve unit coverage
#60 opened by eelstork - 0
Certainties do not implement `Equals`
#57 opened by eelstork - 0
- 0
- 2
Plain status constants
#50 opened by eelstork - 1
- 3
Split the quick-start guide
#49 opened by eelstork - 0
Update the quick-start guide
#44 opened by eelstork - 2
Ordered composites do not greedily evaluate.
#42 opened by eelstork - 1
Do Tasks support hashing composites?
#38 opened by eelstork - 1
Cycling stateful tasks
#37 opened by eelstork - 3
Reset-on-Exit/Reset-on-Crit
#43 opened by eelstork - 1
- 1
Fix `undef` or remove it
#39 opened by eelstork - 1
Support legacy animation (Unity)
#40 opened by eelstork - 0
`repeat` terminal
#36 opened by eelstork - 0
Ordered composites drop frames
#41 opened by eelstork - 1
`Wait` task
#32 opened by eelstork