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2D and 3D physics engine for the Godot game engine.
Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the Godot game engine that adds stability through rapier and fluids through salva.
-
Automatic (Recommended): Download the plugin from the official Godot Asset Store using the
AssetLib
tab in Godot: -
Manual: Download the latest github release and move only the
addons
folder into your projectaddons
folder.
After installing, go to Advanced Settings
-> Physics
-> 2D
or 3D
. Change Physics Engine
to Rapier2D
or Rapier3D
.
This plugin is still being developed. See the Implementation Progress to get an idea of what status it is in and what features it has.