cdrinmatane/SSRT
Real-time indirect diffuse illuminaton using screen-space information for Unity.
C#MIT
Stargazers
- forestrfSpain
- MeinerI
- guiltypartiesMars
- AdamFrisbySydney, Australia
- ivanmottaSão Paulo, Brasil
- eriseven
- PreyKBasement, Listenbourg
- LASTEXILE-CHChina :NingBo
- hasanbayatmeEverywhere
- GibTreatyUSA
- pragmascriptMunich, Germany
- przemyslawzaworskiPoland - Lodz (Łódź)
- unitycoderFinland
- majorikaKorea
- Endarren
- TimNedvygaUkraine
- andybakBrighton, UK
- favoyang
- YuPeng625
- HHHHHHHHHHHHHHHHHHHHHCS
- AGeorgyPaphos
- JeffCarpenterCanada
- haolange
- Owen-Liuyuxuantokyo
- DsoTsin
- adrenakBangalore
- deltamish
- JustinFincherMountain View, CA
- lp249839965
- SkauNorway
- deepbluezen
- theysani
- gvrocksnowVizag
- epicabsolPacific Coast
- pezcode
- h3xb0yUkraine, Dnipro