Pinned Repositories
bulletCapi
C API for Bullet Physics
clist
simple double linked list
cLogicFun
create logic circuits with nodes and wires
cLogicToy
a tile based logic toy
emu68k
68000 simulated system with plugins for devices
gles2framework
a simple framework for OpenGLES 2.0
PoolArray
Maintains lists of available and active members of an array
RayLibOdeVehicle
deomstrates using OpenDE and Raylib to create a simple vehicle
runz80
a z80 simulation IDE
xbps-cache-prune
a script to prune the xbps cache
chriscamacho's Repositories
chriscamacho/gles2framework
a simple framework for OpenGLES 2.0
chriscamacho/bulletCapi
C API for Bullet Physics
chriscamacho/emu68k
68000 simulated system with plugins for devices
chriscamacho/cLogicFun
create logic circuits with nodes and wires
chriscamacho/cLogicToy
a tile based logic toy
chriscamacho/runz80
a z80 simulation IDE
chriscamacho/xbps-cache-prune
a script to prune the xbps cache
chriscamacho/YAZSOF
a simple Z80 Soc for ULX3S (ECP5 FPGA)
chriscamacho/LogicEdit
a GUI to simulate logic networks supports saving to and loading XML
chriscamacho/Jgles2
A java wrapper for GLES 2.0, EGL and some native support utilities
chriscamacho/Jgles2pi
Low level Java GLES wrapper specifically for the Raspberry PI
chriscamacho/Jnanovg
a wrapper for nanovg
chriscamacho/clist
simple double linked list
chriscamacho/DdoublyLinkedList
a sortable templated doubly linked list written in D
chriscamacho/JcsgFX
A frontend to JCSG which allows 3d object creation with JavaScript
chriscamacho/LogicToy
grid based logic circuit simulator toy
chriscamacho/PoolArray
Maintains lists of available and active members of an array
chriscamacho/RayLibOdeVehicle
deomstrates using OpenDE and Raylib to create a simple vehicle
chriscamacho/C99splinesGL3v3
C99 demo of splines with GL3v3
chriscamacho/mgl-examples
sprites with moderngl
chriscamacho/PIDplayground
a small app to allow experimentaion with PID parameters
chriscamacho/pmount-gui-ng
a spin on the original pmount-gui
chriscamacho/SpritePlacer
an editor for arbitrarily placing a collection of sprites using libGDX, including physics and scripting
chriscamacho/textElite
minor modification to text Elite, to help compile with modern compilers