code-blep
Experimental Unity Coder, with a passion for creating useful components to make daily use of Unity that bit easier.
UK
code-blep's Stars
pocketbase/pocketbase
Open Source realtime backend in 1 file
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
imbushuo/mac-precision-touchpad
Windows Precision Touchpad Driver Implementation for Apple MacBook / Magic Trackpad
TagStudioDev/TagStudio
A User-Focused Photo & File Management System
totaljs/framework
Node.js framework
nkallen/plasticity
ChangemakerStudios/Papercut-SMTP
Papercut SMTP -- The Simple Desktop Email Server
sinai-dev/UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
keijiro/Voxelman
Unity DOTS/ECS example
openupm/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
mattatz/unity-voxel
Mesh voxelization for Unity.
getkirby/kirby
Kirby's core application folder
unity-atoms/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
roboryantron/Unite2017
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
yasirkula/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Demigiant/demilib
A library of various utilities and tools for Unity (alpha)
Robinseibold/Unity-URP-Outlines
A custom renderer feature for screen space outlines
ttu/json-flatfile-datastore
Simple JSON flat file data store with support for typed and dynamic data.
appsoftwareltd/dotnet-licence-key-generator
Key Generation and Verification System component .NET Core 1.0+, .NET Framework 4.5+
Gentlymad-Studios/NewGraph
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
hwaet/UnityProjectCloner
A tool to let the user to create a duplicate project that links back to the original, for multiplayer testing
OskarSigvardsson/unity-quickhull
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
EricHu33/UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
Ali10555/FakeRopeSimulation
Creates a fake simulated rope, connecting between 2 point.
keijiro/jp.keijiro.rtmidi
RtMidi wrapper package for Unity
DataDink/WindowScrape
Used in personal scripting for manipulating external applications and their windows.
RandomiaGaming/Unity2DPixelPerfectCollider
Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfect colliders.
quoxel/VariableGridLayoutGroup
A custom Unity UI layout component, allowing a grid to have variable size columns and rows.
UnioGame/UniGame.GameFlow
Reactive node system for Unity
code-blep/Tranzmit
An Event system for Unity 3D with multi-level error checking and visual feedback.