Pinned issues
Issues
- 1
how to share uniform in different pass
#261 opened - 0
- 8
- 0
Can't run SHADERed from source build.
#255 opened - 1
- 3
Crash when debugging on Linux using v1.5.5
#253 opened - 2
Shadow Map with SHADERed?
#252 opened - 3
SpearNode won't load on linux
#251 opened - 1
"Save as HLSL" in 1.5.4
#250 opened - 1
Build error on Flatpak with the FreeDesktop 21.08 runtime: `size_t` has not been declared
#249 opened - 5
Plane: front face culled ?
#244 opened - 3
Pixel inspect crashing
#243 opened - 0
- 0
- 0
I am lost
#240 opened - 1
Can I set the Preview render resolution!?
#239 opened - 2
Is it possible to pan view while zoomed in!?
#238 opened - 2
Add image processing shader template
#237 opened - 1
Can't edit code
#236 opened - 1
Preview issue
#235 opened - 3
Texture won't show in the Preview panel
#234 opened - 0
Crashes and problems because used SPIRV-VM
#233 opened - 1
- 1
- 1
[macOS] cmake errors
#228 opened - 0
On first launch black screen
#227 opened - 1
- 1
- 3
Vulkan GLSL not properly supported?
#224 opened - 0
Vulkan binding model and using RTs/Textures?
#223 opened - 0
Vulkan support for shaders?
#222 opened - 0
Buffer-less vertex shaders?
#221 opened - 1
- 1
- 1
Crash trying to view texture properties
#218 opened - 5
it crashed.... but i have no idea why...
#214 opened - 3
texture in GLSL
#213 opened - 1
GLSL ES 1.00 compatibility
#212 opened - 1
- 2
Can't create textures on MacOS
#207 opened - 0
- 2
Can't compile Release version of MacOS
#205 opened - 5
MacOS version crashed on launch
#204 opened - 3
- 0
How to use Load from Row Data
#200 opened - 3
- 3
- 2
- 2
undefined reference to spvgentwo::*
#196 opened - 2
Can't select a geometry shader
#195 opened