Implement Debug for TriMesh
alice-i-cecile opened this issue · 1 comments
alice-i-cecile commented
This would be useful to quickly validate if a TriMesh looks as expected (and to allow derives on types containing trimeshes).
The naive derived Debug impl is obviously unhelpful. Instead, perhaps report:
- The number of triangles
- The AABB
- Any flags
- The topology information, if present
whatf0xx commented
Hi! I was actually looking at something like this recently and unsure of what a useful Debug
implementation would look like for TriMesh
. I will try and take a look at this with the information you suggested and get back to you. :)