enviGit/OperationDeratization
"Operation Deratization" is a first-person shooter game with a battle royale theme. Play as a secret agent in a prison where only one can survive and gain freedom. No crosshair, limited ammo, and lootable equipment. Survive against AI opponents and a live audience for rewards.
C#NOASSERTION
Issues
- 0
Grass shadows flicker unnaturally on the map.
#14 opened by enviGit - 1
Opening the equipment selection wheel while transitioning to a cutscene scene causes audio distortion on the cutscene scene (reducing the pitch value of audio mixers).
#18 opened by enviGit - 1
The sniper rifle has incorrect position, rotation, and collider placement in the hands of AI.
#19 opened by enviGit - 0
AI starts shooting when they already have a target at the moment of drawing the weapon, even during the weapon drawing animation.
#17 opened by enviGit - 0
Molotov sometimes detects collisions with the player upon throwing and shatters in the air before reaching the player.
#16 opened by enviGit - 1
Reload times can duplicate when using the inventory wheel, causing extended wait times before shooting.
#2 opened by enviGit - 1
- 1
- 1
- 1
- 1
Switching between different grenades using the "4" key may not always function correctly.
#8 opened by enviGit - 1
Bots occasionally attempt to pick up weapons they already have or those carried by other bots or players.
#6 opened by enviGit - 1
Audio cuts off upon player death.
#7 opened by enviGit - 1
Images displayed on the projector in the first cutscene extend beyond its boundaries and penetrate through 3D objects.
#5 opened by enviGit - 1
- 0
- 0
Sometimes Visual effects (VFX) indicating enemies are on fire persist indefinitely, even after leaving the fire source area.
#13 opened by enviGit - 0
Multiple flashbang effects do not refresh properly and can cause the player's screen to glitch.
#12 opened by enviGit