/FFB6D

[CVPR2021 Oral] FFB6D: A Full Flow Bidirectional Fusion Network for 6D Pose Estimation.

Primary LanguagePythonMIT LicenseMIT

FFB6D

This is the official source code for the CVPR2021 Oral work, FFB6D: A Full Flow Biderectional Fusion Network for 6D Pose Estimation. (Arxiv, Video_Bilibili, Video_YouTube)

Table of Content

Introduction & Citation

FFB6D is a general framework for representation learning from a single RGBD image, and we applied it to the 6D pose estimation task by cascading downstream prediction headers for instance semantic segmentation and 3D keypoint voting prediction from PVN3D(Arxiv, Code, Video). At the representation learning stage of FFB6D, we build bidirectional fusion modules in the full flow of the two networks, where fusion is applied to each encoding and decoding layer. In this way, the two networks can leverage local and global complementary information from the other one to obtain better representations. Moreover, at the output representation stage, we designed a simple but effective 3D keypoints selection algorithm considering the texture and geometry information of objects, which simplifies keypoint localization for precise pose estimation.

Please cite FFB6D & PVN3D if you use this repository in your publications:

@InProceedings{He_2021_CVPR,
author = {He, Yisheng and Huang, Haibin and Fan, Haoqiang and Chen, Qifeng and Sun, Jian},
title = {FFB6D: A Full Flow Bidirectional Fusion Network for 6D Pose Estimation},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {June},
year = {2021}
}

@InProceedings{He_2020_CVPR,
author = {He, Yisheng and Sun, Wei and Huang, Haibin and Liu, Jianran and Fan, Haoqiang and Sun, Jian},
title = {PVN3D: A Deep Point-Wise 3D Keypoints Voting Network for 6DoF Pose Estimation},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {June},
year = {2020}
}

Demo Video

See our demo video on YouTube or bilibili.

Installation

  • Install CUDA 10.1 / 10.2

  • Set up python3 environment from requirement.txt:

    pip3 install -r requirement.txt 
  • Install apex:

    git clone https://github.com/NVIDIA/apex
    cd apex
    export TORCH_CUDA_ARCH_LIST="6.0;6.1;6.2;7.0;7.5"  # set the target architecture manually, suggested in issue https://github.com/NVIDIA/apex/issues/605#issuecomment-554453001
    pip3 install -v --disable-pip-version-check --no-cache-dir --global-option="--cpp_ext" --global-option="--cuda_ext" ./
    cd ..
  • Install normalSpeed, a fast and light-weight normal map estimator:

    git clone https://github.com/hfutcgncas/normalSpeed.git
    cd normalSpeed/normalSpeed
    python3 setup.py install --user
    cd ..
  • Install tkinter through sudo apt install python3-tk

  • Compile RandLA-Net operators:

    cd ffb6d/models/RandLA/
    sh compile_op.sh

Code Structure

[Click to expand]
  • ffb6d
    • ffb6d/common.py: Common configuration of dataset and models, eg. dataset path, keypoints path, batch size and so on.
    • ffb6d/datasets
      • ffb6d/datasets/linemod/
        • ffb6d/datasets/linemod/linemod_dataset.py: Data loader for LineMOD dataset.
        • ffb6d/datasets/linemod/dataset_config/models_info.yml: Object model info of LineMOD dataset.
        • ffb6d/datasets/linemod/kps_orb9_fps
          • ffb6d/datasets/linemod/kps_orb9_fps/{obj_name}_8_kps.txt: ORB-FPS 3D keypoints of an object in the object coordinate system.
          • ffb6d/datasets/linemod/kps_orb9_fps/{obj_name}_corners.txt: 8 corners of the 3D bounding box of an object in the object coordinate system.
      • ffb6d/datasets/ycb
        • ffb6d/datasets/ycb/ycb_dataset.py: Data loader for YCB_Video dataset.
          • ffb6d/datasets/ycb/dataset_config/classes.txt: Object list of YCB_Video dataset.
          • ffb6d/datasets/ycb/dataset_config/radius.txt: Radius of each object in YCB_Video dataset.
          • ffb6d/datasets/ycb/dataset_config/train_data_list.txt: Training set of YCB_Video datset.
          • ffb6d/datasets/ycb/dataset_config/test_data_list.txt: Testing set of YCB_Video dataset.
        • ffb6d/datasets/ycb/ycb_kps
          • ffb6d/datasets/ycb/ycb_kps/{obj_name}_8_kps.txt: ORB-FPS 3D keypoints of an object in the object coordinate system.
          • ffb6d/datasets/ycb/ycb_kps/{obj_name}_corners.txt: 8 corners of the 3D bounding box of an object in the object coordinate system.
    • ffb6d/models
      • ffb6d/models/ffb6d.py: Network architecture of the proposed FFB6D.
      • ffb6d/models/cnn
        • ffb6d/models/cnn/extractors.py: Resnet backbones.
        • ffb6d/models/cnn/pspnet.py: PSPNet decoder.
        • ffb6d/models/cnn/ResNet_pretrained_mdl: Resnet pretraiend model weights.
      • ffb6d/models/loss.py: loss calculation for training of FFB6D model.
      • ffb6d/models/pytorch_utils.py: pytorch basic network modules.
      • ffb6d/models/RandLA/: pytorch version of RandLA-Net from RandLA-Net-pytorch
    • ffb6d/utils
      • ffb6d/utils/basic_utils.py: basic functions for data processing, visualization and so on.
      • ffb6d/utils/meanshift_pytorch.py: pytorch version of meanshift algorithm for 3D center point and keypoints voting.
      • ffb6d/utils/pvn3d_eval_utils_kpls.py: Object pose esitimation from predicted center/keypoints offset and evaluation metrics.
      • ffb6d/utils/ip_basic: Image Processing for Basic Depth Completion from ip_basic.
      • ffb6d/utils/dataset_tools
        • ffb6d/utils/dataset_tools/DSTOOL_README.md: README for dataset tools.
        • ffb6d/utils/dataset_tools/requirement.txt: Python3 requirement for dataset tools.
        • ffb6d/utils/dataset_tools/gen_obj_info.py: Generate object info, including SIFT-FPS 3d keypoints, radius etc.
        • ffb6d/utils/dataset_tools/rgbd_rnder_sift_kp3ds.py: Render rgbd images from mesh and extract textured 3d keypoints (SIFT/ORB).
        • ffb6d/utils/dataset_tools/utils.py: Basic utils for mesh, pose, image and system processing.
        • ffb6d/utils/dataset_tools/fps: Furthest point sampling algorithm.
        • ffb6d/utils/dataset_tools/example_mesh: Example mesh models.
    • ffb6d/train_ycb.py: Training & Evaluating code of FFB6D models for the YCB_Video dataset.
    • ffb6d/demo.py: Demo code for visualization.
    • ffb6d/train_ycb.sh: Bash scripts to start the training on the YCB_Video dataset.
    • ffb6d/test_ycb.sh: Bash scripts to start the testing on the YCB_Video dataset.
    • ffb6d/demo_ycb.sh: Bash scripts to start the demo on the YCB_Video_dataset.
    • ffb6d/train_lm.py: Training & Evaluating code of FFB6D models for the LineMOD dataset.
    • ffb6d/train_lm.sh: Bash scripts to start the training on the LineMOD dataset.
    • ffb6d/test_lm.sh: Bash scripts to start the testing on the LineMOD dataset.
    • ffb6d/demo_lm.sh: Bash scripts to start the demo on the LineMOD dataset.
    • ffb6d/train_log
      • ffb6d/train_log/ycb
        • ffb6d/train_log/ycb/checkpoints/: Storing trained checkpoints on the YCB_Video dataset.
        • ffb6d/train_log/ycb/eval_results/: Storing evaluated results on the YCB_Video_dataset.
        • ffb6d/train_log/ycb/train_info/: Training log on the YCB_Video_dataset.
  • requirement.txt: python3 environment requirements for pip3 install.
  • figs/: Images shown in README.

Datasets

  • LineMOD: Download the preprocessed LineMOD dataset from onedrive link or google drive link (refer from DenseFusion). Unzip it and link the unzipped Linemod_preprocessed/ to ffb6d/datasets/linemod/Linemod_preprocessed:

    ln -s path_to_unzipped_Linemod_preprocessed ffb6d/dataset/linemod/

    Generate rendered and fused data following raster_triangle.

  • YCB-Video: Download the YCB-Video Dataset from PoseCNN. Unzip it and link the unzippedYCB_Video_Dataset to ffb6d/datasets/ycb/YCB_Video_Dataset:

    ln -s path_to_unzipped_YCB_Video_Dataset ffb6d/datasets/ycb/

Training and evaluating

Training on the LineMOD Dataset

  • Train the model for the target object. Take object ape for example:

    cd ffb6d
    # commands in train_lm.sh
    n_gpu=8
    cls='ape'
    python3 -m torch.distributed.launch --nproc_per_node=$n_gpu train_lm.py --gpus=$n_gpu --cls=$cls

    The trained checkpoints are stored in train_log/linemod/checkpoints/{cls}/, train_log/linemod/checkpoints/ape/ in this example.

    A tip for saving GPU memory: you can open the mixed precision mode to save GPU memory by passing parameters opt_level=O1 to train_lm.py. The document for apex mixed precision trainnig can be found here. If you use less than 8 GPU and the batch size is less than "3x8=24", it's recommended to use mixed precision trainning and increase the mini_batch_size in common.py as large as possible.

Evaluating on the LineMOD Dataset

  • Start evaluation by:
    # commands in test_lm.sh
    cls='ape'
    tst_mdl="./linemod_pretrained/FFB6D_${cls}_best.pth.tar"
    python3 -m torch.distributed.launch --nproc_per_node=1 train_lm.py --gpu '0' --cls $cls -eval_net -checkpoint $tst_mdl -test -test_pose # -debug
    You can evaluate different checkpoint by revising tst_mdl to the path of your target model.
  • Pretrained model: We provide our pre-trained models for each object on onedrive, link. (The provided pretrained model here get better performance than we reported in our paper, mean ADD-0.1d 99.8). Download them and move them to their according folders. For example, move the FFB6D_ape_best.pth.tar to train_log/linemod/checkpoints/ape/. Then revise tst_mdl=train_log/linemod/checkpoints/ape/FFB6D_ape_best.path.tar for testing.

Demo/visualizaion on the LineMOD Dataset

  • After training your models or downloading the pre-trained models, you can start the demo by:
    # commands in demo_lm.sh
    cls='ape'
    tst_mdl=train_log/linemod/checkpoints/${cls}/FFB6D_${cls}_best.pth.tar
    python3 -m demo -dataset linemod -checkpoint $tst_mdl -cls $cls -show
    The visualization results will be stored in train_log/linemod/eval_results/{cls}/pose_vis

Training on the YCB-Video Dataset

  • Start training on the YCB-Video Dataset by:

    # commands in train_ycb.sh
    n_gpu=8  # number of gpu to use
    python3 -m torch.distributed.launch --nproc_per_node=$n_gpu train_ycb.py --gpus=$n_gpu

    The trained model checkpoints are stored in train_log/ycb/checkpoints/

    A tip for saving GPU memory: you can open the mixed precision mode to save GPU memory by passing parameters opt_level=O1 to train_ycb.py. The document for apex mixed precision trainnig can be found here. If you use less than 8 GPU and the batch size is less than "3x8=24", it's recommended to use mixed precision trainning and increase the mini_batch_size in common.py as large as possible.

Evaluating on the YCB-Video Dataset

  • Start evaluating by:
    # commands in test_ycb.sh
    tst_mdl=train_log/ycb/checkpoints/FFB6D_best.pth.tar  # checkpoint to test.
    python3 -m torch.distributed.launch --nproc_per_node=1 train_ycb.py --gpu '0' -eval_net -checkpoint $tst_mdl -test -test_pose # -debug
    You can evaluate different checkpoints by revising the tst_mdl to the path of your target model.
  • Pretrained model: We provide our pre-trained models on onedrive, here. Download the pre-trained model, move it to train_log/ycb/checkpoints/ and modify tst_mdl for testing.

Demo/visualization on the YCB-Video Dataset

  • After training your model or downloading the pre-trained model, you can start the demo by:
    # commands in demo_ycb.sh
    tst_mdl=train_log/ycb/checkpoints/FFB6D_best.pth.tar
    python3 -m demo -checkpoint $tst_mdl -dataset ycb
    The visualization results will be stored in train_log/ycb/eval_results/pose_vis.

Results

  • Evaluation result without any post refinement on the YCB-Video dataset:

    PoseCNN PointFusion DenseFusion PVN3D Our FFF6D
    ADDS ADD(S) ADDS ADD(S) ADDS ADD(S) ADDS ADD(S) ADDS ADD(S)
    ALL 75.8 59.9 83.9 - 91.2 82.9 95.5 91.8 96.6 92.7
  • Evaluation result on the LineMOD dataset:

    RGB RGB-D
    PVNet CDPN DPOD PointFusion DenseFusion(iterative) G2L-Net PVN3D FFF6D
    MEAN 86.3 89.9 95.2 73.7 94.3 98.7 99.4 99.7
  • Robustness upon occlusion:

  • Model parameters and speed on the LineMOD dataset (one object / frame) with one 2080Ti GPU:
    Parameters Network Forward Pose Estimation All time
    PVN3D 39.2M 170ms 20ms 190ms
    FFF6D
    33.8M 57ms 18ms 75ms

Adaptation to New Dataset

  • Install and generate required mesh info following DSTOOL_README.

  • Modify info of your new dataset in FFB6D/ffb6d/common.py

  • Write your dataset preprocess script following FFB6D/ffb6d/datasets/ycb/ycb_dataset.py. Note that you should modify or call the function that get your model info, such as 3D keypoints, center points, and radius properly.

  • (Very Important!) Visualize and check if you process the data properly, eg, the projected keypoints and center point, the semantic label of each point, etc. For example, you can visualize the projected center point (red point) and selected keypoints (orange points) as follow by running python3 -m datasets.ycb.ycb_dataset.

  • For inference, make sure that you load the 3D keypoints, center point, and radius of your objects in the object coordinate system properly in FFB6D/ffb6d/utils/pvn3d_eval_utils.py.

  • Check that all setting are modified properly by using the ground truth information for evaluation. The result should be high and close to 100 if everything is correct. For example, testing ground truth on the YCB_Video dataset by passing -test_gt parameters to train_ycb.py will get results higher than 99.99:

    tst_mdl=train_log/ycb/checkpoints/FFB6D_best.pth.tar
    python3 -m torch.distributed.launch --nproc_per_node=1 train_ycb.py --gpu '0' -eval_net -checkpoint $tst_mdl -test -test_pose -test_gt
    

License

Licensed under the MIT License.